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Glorious Companions News

Refined & Reinforced – The Latest Improvements Await!

[h3]Greetings, Companions! ⚔🔥

We've been hard at work refining your experience in Glorious Companions. This update brings important fixes, balance changes, and exciting new content![/h3]

[h3]🔧 Fixes:[/h3]
- Map icons are now properly localized.
- Fixed abilities that could break the game.
- Recruits can now be renamed correctly.
- Save playtime now displays accurately.

[h3]⚖ Improvements & Changes:[/h3]
- Rebalanced NPC encounters—expect a more appropriate challenge beyond the early game!
- Adjusted pickups & POI placements for smoother progression.
- Enhanced worldmap visuals with new animated elements.

[h3]✨ New Content:[/h3]

- New Offhand Items 🛡️: Players can now obtain unique offhand items as rewards for clearing vaults. These items provide you with the chance to fight with style!



- More Character Customization Options 🎭: Customize your mercenaries even further with new appearance options. With new skin tones, eyes and other tweaks, you’ll have more ways to make your companions stand out.

- New Loading Screen 🖼️: A fresh loading screen has been added to enhance immersion while transitioning between different parts of the game.



- Ambient Sounds in Cutscenes 🎶: To make the story moments more engaging, ambient sounds have been added to cutscenes, adding depth to the atmosphere.

- New Battle Maps with Obstacle Variants 🏰: Additional battle maps have been introduced, featuring new obstacle types that change tactical positioning and movement strategies. Expect more variety and strategic depth in combat!



- Seethrough Shader for Tall Obstacles 👀: A new shader effect has been added to battlemaps, allowing tall obstacles to become semi-transparent when they obstruct your view. This improves battlefield visibility and clarity during combat.

See you on the battlefield! ⚔🔥

Patch notes 1.04 - 17.01.2025

Fixes:
- Misc UI fixes
- Fixed appearance of buttons in unit stats panel
- Fixed battle not triggering after failed test in IO
- Fixed dungeon quests rewards
- Fixed broken enemy company with only dead units
- Fixed battle related achievements
- Fixed EA clock item position in hand

Added content and improvements:
- Added posibility to exit dungeon mid-run to world map where player can save map or decide to abandon current dungeon run (keeping already gained exp/loot) to prepare better and try again
- Improved visibility of tiles on tundra battle maps
- First batch of enemy and player units balancing
- Improved failsafe teleporter for when character drops under the map
- Changed possible combinations for item enchanting
- Added unit stats tooltip in camp panel

Patch 1.03 - 10.01.2025

Fixes:
- Fixed game lag when exploring
- Fixed two broken cities in volcanic biome
- Fixed dialogue in Valrenay campaing ending too quickly
- Fixed issue with main quest not progressing after obtaining item from fight
- Fixed first second of outro cutscenes overlaying multiple scenes

Improvements and changes:
- Improved worldmap loading times by about 25% (depending on pc configuration)
- Reduced RAM usage by about 20%
- AI is now less focused on killing captain and will now target other more profitable targets (near death unit for example)

Added content:
- Added info panel for unit that is being currently deployed.
- Added posibility to select units in unit panel by using keyboard arrows or clicking on portraits
- Latest items obtained are now displayed as first in company stash
- Added filters for item types in flea market
- Added sorting option in flea market
- Added tooltips for enchanting and crafting

Hot fix 1.02c - 06.01.2025

Fixed issue with quest not updating correctly after some fights.

Hotfix patch 1.02b - 04.01.2025

Fixed issue with items/recruits generation in cities under some circumstances.