Update Notes 23.12.2024
Fixed issues:
- improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it)
- Fixed company size achievement
- Interactive points will now be properly marked as used after battles
Other changes:
- Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices)
- Added sfx and message to the log when picking up healing pickups.
- Added possibility to downgrade unit stats to respec them
- Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged.
- Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death.
- Added tooltips to loot in screen after battle.
- Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other.
- Added version text in the bottom left part of the screen
- improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it)
- Fixed company size achievement
- Interactive points will now be properly marked as used after battles
Other changes:
- Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices)
- Added sfx and message to the log when picking up healing pickups.
- Added possibility to downgrade unit stats to respec them
- Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged.
- Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death.
- Added tooltips to loot in screen after battle.
- Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other.
- Added version text in the bottom left part of the screen