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Glorious Companions News

Patch notes for update 1.02 - 03.01.2025

Bug fixes:
- Fixed bug that prevented overwriting existing saves when saving manually.
- Fixed playtime counter - it will now start to properly track time.
- Fixed bug where swapping two-handed weapon with one-handed weapon + shield casues shield disappear.
- Fixed unwanted map closing while editing custom marker description.
- Fixed dialogue loop after fight before Tundra dungeon.
- Fixed losing dungeon after last enemy dies due to poison.
- Fixed inability to cancel some side quests.

Added or adjusted content:
- Increased frequency of settlement refreshing content of market and tavern.
- Nerfed some weapon enchantments.
- Added failsafe that will teleport player onto the terrain after falling under it.
- Added missing SFX's to UI buttons.
- Adjusted amount of items, health and energy gained from pickups.
- Added popup with info for which region player walks into.
- Added info before fight about dungeon lenght and inability to return during it.
- Tweaked values of armor protection and armor penetration of equipment.
- Increased food consumption of companions but reduced how fast they get hungry - it will now be better tied to company energy and camping.
- Increased active quest limit.
- Increased sensivity of scroll in few panels.

Update Notes 23.12.2024

Fixed issues:
- improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it)
- Fixed company size achievement
- Interactive points will now be properly marked as used after battles

Other changes:
- Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices)
- Added sfx and message to the log when picking up healing pickups.
- Added possibility to downgrade unit stats to respec them
- Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged.
- Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death.
- Added tooltips to loot in screen after battle.
- Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other.
- Added version text in the bottom left part of the screen

Hot fix patch 22.12.2024

Fixed Issues:
- Broken quest progression after visiting Frostveil (please go to Frostveil again, it should show the dialogue and fix the progression from there)
- Missing "continue" button in dungeon
- Missing discard quest button - now if you want to discard quest you can use the red X on the quest entry on the left side of the screen.
- Villagers appearing after the quest should now either disappear properly or be at least dissmisable from company panel.

Know issues:
- Game will sometimes lag during exploration - ETA for fix is for monday 23.12
- Units cant be moved to reserves and from reserves after dungeon fight - ETA for fix is for monday 23.12

Hot fix 21.12.2024

Fixed issues:
- Fix for whole game sometimes crashing after certain fights

Changed how fast company log in lower left corner fades out. It will now be visible much longer.

Patch notes for 20.12.2024

New content:
- Added voice overs and lore for dungeon fights.
- Added EA special items (they will be granted to everyone that bought the game before 20.12. These items will be added to already existing saves).
- Added special shield made as "thank you" for our friend Kornel who have helped us with testing and good word before 1.0 release (it will also be added to everyones inventory).

Fixed issues:
- Fixed rare instance of infinite loading screen after certain fights.
- Replaced some old tutorial images.
- Fixed company level up panel not refreshing properly after spening points.
- Fixed company equipment panel replacing equipment from wrong units.
- Fixed quests in journal not displaying properly after being completed.

We are aware of lag that sometimes appear during exploration and we are working on the solution for this as our main priority now.