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Timeflow News

13.1.12 Update

[p]Our last major announcement was for version 13.1.5. Since then, we have released multiple smaller updates, including the newly published 13.1.12. Here is a summary of all the changes in case you missed them:[/p][p]General Game Updates:[/p]
  • [p]Added part-time higher education.[/p]
  • [p]Fixed an issue where declining one card in a series (Housing, Assistants, Time Savers) caused the entire series to disappear from the deck.[/p]
  • [p]Fixed a bug affecting the font size of balance lines.[/p]
  • [p]Various UI improvements.[/p]
  • [p]Fixed an issue where the Time Management window would not close.[/p]
  • [p]Fixed a bug with filling the balance during the tutorial.[/p]
[p]Multiplayer Game:[/p]
  • [p]Revised the player connection process for the lobby.[/p]
  • [p]Added game version detection to alert users if the host and client versions differ.[/p]
  • [p]Fixed several data synchronization issues.[/p]
  • [p]Fixed a bug where naming a card would rename cards for other players.[/p]
  • [p]Fixed an issue caused by client disconnection during data sync.[/p]
  • [p]Fixed a bug where expenses from other players were incorrectly displayed.[/p]
  • [p]Fixed issues with the Bank Deposits window and delayed events sync.[/p]
  • [p]Fixed Unity Services authorization errors.[/p]
  • [p]Added the ability to switch between pre-made and custom characters.[/p]
  • [p]Fixed lobby errors when using custom characters and loading associated saves.[/p]
  • [p]Fixed an error where a user could sell an asset while waiting for its delayed events.[/p]
  • [p]Fixed data sync errors when selling assets or skipping turns.[/p]
  • [p]Other minor fixes and optimizations.[/p]

Update 13.1.5

[p]The Timeflow team wishes all our players a Happy New Year! 🎉[/p][p]And so that the long New Year holidays are not only fun but also useful, we’ve prepared a big update that further improves online play and adds several tweaks to single-player mode.[/p][hr][/hr][h2]Changelog[/h2][h3]Online Play[/h3][p]The main focus: a lot of fixes for various synchronization issues in online play, as well as problems with loading previously saved games.[/p]
  • [p]The online chat now includes the button to minimize it, an indicator of the active player and their timer, and player details shown when hovering over their avatar.[/p]
  • [p]Timer display added to the online game endgame window.[/p]
  • [p]Fixed an issue where online games could get stuck in infinite education after loading.[/p]
  • [p]Added Pause functionality for online games, as well as the ability to return to a game after quitting or disconnecting.[/p]
[hr][/hr][h3]General Fixes & Improvements[/h3]
  • [p]The final screen now includes score calculation based on your progress.[/p]
  • [p]After rolling the dice, the movement distance is now shown.[/p]
  • [p]Added an Achievements button to the menu on smartphones.[/p]
  • [p]Fixed a bug causing double charity expenses.[/p]
  • [p]Fixed the victory achievement for Roman (hooray!).[/p]
  • [p]Fixed an issue with font scaling.[/p]
[hr][/hr][p]As always, all new features will continue to be polished based on your feedback and bug reports.[/p]

Desktop and Mobile Timeflow Sale

[p]Black Friday + Cybermonday sale: you can buy Timeflow and all its additional content with a good discount. And even higher discount for mobile versions:[/p][p][/p][p]Timeflow on App Store for iPhones and iPads (https://apps.apple.com/us/app/timeflow-business-tycoon-game/id1187782148)[/p][p]Timeflow on Google Play for Android smartphones (https://play.google.com/store/apps/details?id=com.Makhmutov.Timeflow&hl=en_US)[/p][p][/p][p]If you already have the game, please consider buying developer support bundle or deluxe graphic bundle![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p][/p][p]Thank you and good shopping![/p]

Timeflow at Game-a-Palooza

[p]Last Sunday, Timeflow was shown at Game-A-Palooza in NYC. Thank you all players who stepped in, it was real fun! [/p][p][/p][p][/p][p][/p][p][/p]