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  3. New year new patch!

New year new patch!

Ringing in the new year with a fresh update!

Version 0.5.11 finishes off some over world features, finally replacing some placeholder art on the world. Fixing some world gen visual glitches, as well as the usual smattering of bug fixes. Thank you everyone who has reported issues!

This patch is also the last (planned) in the 0.5.x series as I'll switch over to rounding out dungeons, focusing on fixing up content and adding some variety to dungeon exploration.

I'm hoping that 2024 is also the year I can wrap up development and leave early access. There's still a lot to do but this update adds the finishing touches on the world generation, and finally I'll move on to finishing up dungeon generation. So the end is in sight, and if all goes well this year there's a chance the game will be finished this year, wish me luck!

Version 0.5.11 includes:
  • Fix custom difficulty settings not getting applied properly
  • Updated some world art, now caves/dungeons show their active state better
  • Fix unearthed crypt reward from being claimable multiple times
  • Fix ranger camp quest
  • River crossings should now generated correctly