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Heroes of a Broken Land 2 News

Larger worlds

It's been too long since the last update, so I'm happy to finally get this out there.

The changes won't seem like much - world customization and larger fragments - but it's an important step in finishing off the core features.

Unfortunately larger worlds broke a lot of assumptions that much of the rest of the game had and broke many limits, which is why it took so long to release. There a still a few known issue in world generation that were caused by this change but game play braking and they're mostly related to aesthetics.

I expect the frequency of updates will be shorter from now on!

Quick fix for a broken build.

Version 0.5.5 was a bit broken - sorry! The breaking issues should be fixed with this patch.

  • Fix initial recruit screen
  • Light element lighting adjusted
  • Light avatar look minor adjustment
  • Heroes recovered from dungeons now go to nearest town

Difficult enough?

The 0.5.5 update brings the first set of proper difficulty levels, so you can take it a little easy or give yourself an "impossible" challenge! Custom difficulty will come a bit later one a few more settings have been hooked up to the difficult settings.

  • Difficulty settings are now fully enabled
  • Numerous tweaks to equipment prices
  • Fix tool tip windows going off screen
  • Fix for large stats getting cut off in player stats screen

Fix the Regenerate skill

Fix the Regenerate skill.

Fix for new games crashing

This is a simple patch to fix crashes when you start a new game without restarting the whole process.