1. Heroes of a Broken Land 2
  2. News

Heroes of a Broken Land 2 News

A slight change of pace

As promised, version 0.6.8 has more user-facing changes than the last few main released.

This update brings a few visual enhancements, such as starting to add individual icons for each skill (there are over 350 skills, so this will take time!), as well as adding job specific backgrounds to portraits. The backgrounds are not quite complete - each job will have a unique background eventually - but its a start. Similarly, the skill icons range from nearly-done to placeholder in quality, the goal is the get each skill an icon and then iterate on them until they all fit better.

Finally, this update brings a bug fix to Reinforced armour and a very large tweak of weapon and armour pricing. Let me know what you think!


  • Add portrait backgrounds based on Job
  • Start adding skill icons
  • Fix "Reinforced" material from Level 2 Armourshop
  • Readjusted weapon and armour prices
  • Adjusted armour defense ratings

Improved spelunking

This update fixes the lack of decorations in caves, you should now find them filled with the usual objects and decorations as other dungeons.

Most of the other work in this version is internal - multi-party support is approaching completion, but one large task remains before it's ready for release. It's taken longer than anticipated, which means it's been a while since players have seen much visible updates.

So in the meantime I'll be spending some time on more player facing updates over the next few weeks, nothing too major, but likely some balance tweaks and starting the finish off the UI (mostly missing icons to start).

Changes:
  • Fix caves not having enough decoration
  • Fix mini map switches on multi floor dungeons

Just some minor fixes

Version 0.6.7.4 has a few minor fixes, with the multi-party work continuing but not read for release.

  • Fix issue where portraits are not appearing
  • Minor tweak to party creation screen
  • Fix issue where multiple parties could not be selected if on same tile
  • Cauldron freeze fix

Just some minor fixes

Not much to say but added a potential crash fix.

Version 0.6.7.2
  • Fix potential crash when building dungeons

Step by step...

Version 0.6.7 doesn't have any big fixes or features, most of the work recently has been behind the scenes getting multi-party dungeons working (it's getting there!). However, there are enough fixes it seems worthwhile pushing a release. Especially the "can't move after using a cauldron" bug that's took me a bit too long to track down. Thanks to everyone who report it!

  • Fix possible hang moving after using cauldron
  • Fix tool tips too bright/clear
  • Floor changes on dungeon minimap are faster
  • Secret doors in Crystal caves added
  • New entrance and stairs for dungeons