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Type Knight News

Type Knight version 1.3.2

Changelog:
  • Potential fix for phantom crash
  • Added new tip
  • Added missing word in readme

Have fun!

Type Knight version 1.3.1


Hello friends,

Here's a small patch to address a bug related to non-16:9 monitors.

Changelog from 1.3.0 (2022-03-19) to 1.3.1 (2023-12-05):

  • Fixed UI issue when fullscreen on non 16:9 monitors
  • Fixed bad paragraph spacing
  • Updated readme


If you have any problems with the settings, you can always tweak them from outside the game with the config file. It's located in "Appdata/Local/TypeKnight".

Have a nice rest of the year!

Type Knight - Quality of Life Update


Hello! Here's a big update for Type Knight that focuses on quality of life features. Let me know if this new patch introduces any new bugs, I really appreciate the feedback. The linux version of the update is postponed since I was having issues with my ubuntu install.


Changelog from 1.2.1 (2020-10-16) to 1.3.0 (2022-03-19):
  • Updated the font
    • Some characters have been edited to differentiate them better (u/v and capital i / lowercase L).
    • Other character were edited to make them more aesthetically pleasing (characters with accents).
    • A lot of new characters have been added. Mostly letters with accents but also symbols. You should now be able to type in most (if not all) languages that are based on the latin script.
  • Split English language localization into English (US) and English (UK)
    • The game now has a dictionary with american spelling.
    • Added support for the UK QWERTY keyboard layout (Note: the keyboard layout option is only used for the on-screen keyboard feature in the custom game menu and navigating the menus. You can use any layout during the main gameplay.)
    • Story panels and menus are properly localized as well.
  • Added alt-codes to write certain characters.
  • Slowed down bats by 25%.
  • Fixed ground gradually disappearing after playing for a very long time.
  • Fixed blue or green text not being loaded correctly.
  • Fixed URL links not working in google chrome.
  • Removed some offensive words.

Type Knight - Winter mode

Type Knight's winter mode is now active! You can enjoy it for the next six weeks.

Type Knight - Anniversary update!


Type Knight's release anniversary (Oct 25th) is coming up! To celebrate this, here's a big update!


Changelog from 1.1.2 (2020-06-01) to 1.2.0 (2020-10-16).
  • Added 16:9 aspect ratio
    • You can revert back to the old format in options menu if you want to
  • Added fullscreen
  • Added a new song to the in-game playlist
  • Updated the steam library banner
  • Added a new tips section with various info
    • Very useful for new players!
    • Veteran players might learn something too!
  • Added two extra difficulty levels
    • Pecking Peasant is extra easy, for people who have never touched a keyboard before.
    • Loggorheic Lord is extra hard, recommended for expert typists only.
  • Slight rebalance to the other difficulty levels
    • Enemies are slightly faster in Palindrome Paladin
    • Enemies are slightly slower in Spelling Squire
  • The combo timer will now scale according to the difficulty (easy = longer timer, hard = shorter timer)
  • Explained better how to use the shield in the story panel
  • Disabled gameover buttons for a short moment while the menu fades in
  • Fixed the background effect in the main menu not working properly at different framerates
  • Fixed various strings and icons not displaying properly


Note: A new version has already been released (1.2.1) a few hours after 1.2.0 to fix a crash and a small bug that sneaked through.