Development Blog#17

We continue with the development of the Alfa 3.0, that we want to launch in a few weeks.
We are paying special attention to getting a good initial amount of structures, currently grouped into 3 technological levels: wood, iron and steel. As your player increases his level, you can access the construction of more advanced structures, but also that will require more resources and more complex.
It will also be necessary to increase your skills in fields such as technology level or construction level in order to unlock these more advanced construction structures.
We are also working on a damage and repair system of each of these structures, that shows with particles the severity of their status, with smoke, sparks or fire. In addition, to add greater realism, all of them will be broken into pieces that will have realistic physics, which will bring more fun to the construction and destruction of structures.
The enemy attacks and also their projectiles will reduce the shield of each of these structures, showing their damage but also allowing repairs if we have the necessary resources (for example, wood to repair the first wooden structures).
We keep working hard. Soon we will give you more details.