Alpha 3.1.5 released!

Hi, alpha 3.1.5 released today. This version fix and improve some features of our new Alfa 3. These are the patch notes:
ALPHA 3.0:
- Added basic survival tutorial quests.
- Added volumetric ambient lights that create a visually more attractive atmosphere to the planet Triton.
- Added new enemy: the Coronavirus.
- Improvements on Triton creatures IA.
- Added player death and consequences: respawn on the portal and loss of the content of your inventory.
- Added progressive decrease of the player's health when high radiation, no oxygen, high hunger or high thirst.
- Added "run" mode that activates automatically when you move after a few seconds.
- Added "simple jump" when the jetpack fuel runs out.
- Added indicator light on the back of the jetpack to show how much oxygen and jetpack fuel you have.
- Added heartbeat sound when you are exhausted by low stamina and when your health is very low.
- Added anti-aircraft missile turret. If it have ammo, it will automatically shoot at airspace threats, such as enemies or falling meteors.
- Added alien plants with multiple resources when extract.
- Added falling meteors with alien resources.
- Added damage by fire.
- Added fruit tree of red and green apples.
- Added carrot orchard area.
- Added new resources: resin, oil resin.
- Added dynamic radioactive fog areas.
- Added a lot of wood structures (walls, squares, a tower model with a lift and an automatic door).
- Added a lot of iron structures (walls, squares, automatic door and more).
- Added a lot of steel structures (more powerful structures).
- Added particle damage system on all type of structures with repair options.You can move structures and save to your inventory.
- Added fragmentation system in all structures. By destroying them, they will be exploded into fragments with physics.
- Added a torch, like illumination element of wood structures.
- Reduced to 50% the consumption of oxygen, food and water.
- Now you can use vehicles during hordes.
- fixed a lot of bugs.
ALPHA 3.1 and ALPHA 3.1.5:
- Increased number of horde enemies.
- Fixed a horde counter bug.
- Fixed an overlap between menus.
- Fixed a text in wrong language.
- Fixed a bug with loading lighting after noon.
- The angle of rotation of the wooden fences has been increased to allow greater flexibility in the design of structures.
- Redesign of some areas of the scenery, adding a greater number of elements, as well as vegetation.
- Modified the smoke of the pneumatics of the vehicle so that it rises less.
We continue working hard!
Best regards!
DreamsSoftGames