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Deck of Ashes News

WE'RE GOING TO RELEASE SOON!



[h3]Hey folks! We can't wait to announce good news! ːsteamhappyː[/h3]

In all these days that you spent without fresh updates, we worked hard, preparing the game for an important event. We've fixed many mistakes, added tons of cool content, drew a lot of cool cutscenes! We're creepy as we want to show you all this!

We are pleased to announce that the release is about to take place. Stay tuned so you don’t miss anything :)

BUCK REWORK AND MAGNUS CARDS CHANGES (BETA)



ALL CHANGES AFFECTS ONLY MAGNUS PUBLIC BETA IN STEAM


[h3]We invite you to join the discussion of Magnus Beta test in our Discord:[/h3]
https://discord.gg/AgDPcP

To participate in the open Beta test, you should simply choose magnus_public_beta in Steam client. Instructions in two easy steps can be found here: https://steamcommunity.com/games/1016730/announcements/detail/1714114646536691321

Hello, everybody! Today we have a big update for the Beta. It will include Buck's rework as well as changes to Magnus' gameplay.

Buck is a glorious warrior, but we made some mistakes and gave him the wrong gameplay vector. We listened to our community and decided to completely rework Buck. From now on, Buck's gameplay will be much more dynamic. You will feel the power of a warrior, and Haron from the "rare" assistant will become a real fierce beast who is not shy about using his abilities.

[h3]Unstopable rage, furious pet, and tons of damage! Meet the updated Buck the Bestial Rage![/h3]



[h3]Cards changes[/h3]
  • Hilt Strike - (Then) Deal 14 damage. (Now) Deal 8 damage. Battle Rush: Apply Trauma;
  • Dangerous Wound - (Then) Put Inflammation on the enemy. (Now) Apply inflammation to the enemy. Battle Rush: The effect is repeated twice;
  • Timely Lunge - (Then) Anticipation. Phoenix. Deal 3 damage. Deal 3 more damage for each card played. (Now) Anticipation. Phoenix. Deal 4 damage. Deal 4 damage more for each card played;
  • Crushing Swipe - (Then) Deal 9 damage. Deal 3 more damage for each of your Strength. (Now) Deal 9 damage. Battle Rush: Deal three times as much damage;
  • Brutalizing - (Then) Unplayable Ash: Increase your Strength by 2 for every 20 Health you have lost. (Now) Unplayable Ash: increase your Strength by 1 for every 10 Health you lost;
  • Lick Wounds - (Then) Unplayable Ash: at the end of your turn, restore 8 Health if you have not spent any Mana per turn. (Now) Unplayable Ash: at the end of your turn, restore 8 Health if you did not return a single card to the Battle deck the last turn;
  • Dying Anger - Mana cost reduced from 4 to 2;
  • Anti-Scratch Defence - (Then) Restore 7 Health. Get 1 Shield. (Now) Restore 10 Health. Get 1 Shield;
  • Stunning Might - Mana cost reduced from 5 to 2;
  • Healthier than Sick - (Then) Choose an enemy. Take off the negative effect for every Inflammation applied to it. (Now) Choose an enemy. Take off the negative effect for every Inflammation applied to it. Battle Rush: Apply Inflammation;
  • Mark of Victim - Mana cost reduced from 1 to 0;
  • Mark of Rage - Mana cost reduced from 1 to 0;
  • Mark of Curing - (Then) Was cost 1 mana. Restores 1 health per hit. (Now) Mana-cost reduced to 0 mana. Now heals for 2 Health;
  • Mark of Inflammation - Mana cost reduced from 1 to 0;
  • Dirty Bite - (Then) Unplayable Ash: Apply Inflammation on a random foe at the end of your turn every 3 rounds. (Now) Unplayable Ash: Apply Inflammation on a random opponent at the end of your turn every 2 rounds;
  • Knock Off - (Then) Unplayable Ash: Deal 1 damage to a random enemy at the end of your turn, and stun him with a 10% chance. Your Strength does not increase the damage of this card. (Now) Unplayable Ash: Deal 3 damage to a random opponent at the end of your turn and apply a Stun with 10% chance. Your Strength does not increase the damage of this card;
  • Bestial Defense - (Then) Unplayable Ash: If your Health is less than or equal to 30, get a Shield for every kill of an enemy. (Now) Unplayable Ash: When your health drops to 30 or lower, you get a Shield;
  • Ash Howl - (Then) Deal 10 damage. Deal 3 more damage for each card with the Ash property in the Ash deck. It cost 5 mana. (Now) Deal 10 damage. Deal 2 more damage for each card with the Ash property in the Ash deck. Mana-cost was reduced to 2 mana;
  • Prolonged Strike - (Then) Deal 9 damage to a random enemy. Deal 3 less damage to each next enemy (no more than three). (Now) Deal 10 damage to a random enemy. Deal 2 damage less to each next enemy (no more than three);
  • Defensive Strike - (Then) Deal 5 damage. If the enemy dies, you will receive a Shield. (Now) Deal 8 damage. If the enemy dies, you will receive a Shield. Battle Rush: Deal 15 damage;
  • Breakthrough - (Then) Remove Shields from all enemies. Deal 5 damage for each Shield removed. (Now) Remove Shields from all enemies. Deal 7 damage to all enemies;
  • Heavy Bandaging - (Then) Restore 10 Health. You will have 1 Mana less the next turn. (Now) Restore 10 Health. You draw 1 card less the next turn;
  • Punish the Wounded - Mana cost reduced from 3 to 2;
  • Wrath of the Warrior - (Then) Deal 10 damage to two random enemies. Restore 15 Health and increase Strength by 2 until the end of the battle for each opponent killed by this card. (Now) Deal 20 damage to two random enemies. Increase Strength by 4 until the end of the battle for each opponent killed by this card. Mana-cost was reduced to 4 mana;
  • Maturation - (Then) Select an opponent. Remove all inflammations applied to him and inflict 4 damage for each inflammation stuck. If the enemy has less than half Health, deal him twice as much damage. (Now) Choose an opponent. Remove all inflammations applied on him and inflict 5 damage for each inflammation stuck. Battle Rush: Deal twice as much damage;
  • Fast Execution - (Then) Select an opponent. Kill him if he has less than 20 Health. This card cannot be missed. (Now) Choose an opponent. Kill him if he has less than 30 Health. This card cannot be missed;
  • Domination - (Then) Deal 10 damage. Deal 2 more damage for every 10 Enemy Health. If the enemy dies, you will restore all your Mana. It cost 5 mana. (Now) Deal 20 damage. Deal 4 more damage for every 10 Enemy Health. Battle Rush: If an opponent dies, recover all Mana spent this turn. Mana-cost was reduced to 4 mana.

[h3]New archetype: Might and Protection[/h3]

A list of cards that form a new archetype:
  • Stone Fist;
  • Empowering Protection;
  • Blade of Woe;
  • Reactive Armor;
  • Ancient Ritual;
  • Aid from the Spirits of the Hunt;
  • Might Makes Right;
  • Wrath of the Ancestors;
  • Finish off the Wounded;
  • Berserker Rage.
NOTE: Until the end of the beta test, the cards will be without art.

[h3]Magnus changes[/h3]

Thanks to your feedback from the beta test, Magnus becoming better and better!
  • Eruption - now has a common counter in the form of a status effect over the character. Any card with Eruption mechanics reduces the counter by 1. Every fourth card played with an Eruption produces the effect specified in its description.
  • Tough Doppelganger - Now this trait not only increases Phantom Health by 150, but also strengthens its basic attack - 25 damage instead of 18. At the same time, it can still be affected by additional strengthening effects such as Strength.
  • Stable Illusion - the main effect of this card has been preserved, but in addition to it now also increases the power of the Phantom by 2. Several of these cards will be perfectly combined with the updated talent "Tough Doppelganger".
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PATCH NOTES (MAGNUS BETA TEST)



ALL CHANGES AFFECTS ONLY MAGNUS PUBLIC BETA IN STEAM


[h3]We invite you to join the discussion of Magnus Beta test in our Discord:[/h3]
https://discord.gg/AgDPcP

To participate in the open Beta test, you should simply choose magnus_public_beta in Steam client. Instructions in two easy steps can be found here: https://steamcommunity.com/games/1016730/announcements/detail/1714114646536691321

[h3]Crossroads Keeper - rework![/h3]

The boss' skills, as before, are aimed at making deals with the player, the value of which can both help and hurt the player. However, the Crossroads Keeper now has a deadly and tricky set of skills.

With each move, the Crossroads Keeper offers the player one of three deals. The player is able to wish for eternal life, glory and wealth or unlimited power.
  • Wish of Eternal Life - Restores 30 health. Before the boss's next move, the player takes twice as much damage;
  • Wish of Infinite Power - Increases Strength by 3 for two turns. After three turns, the player receives Stun;
  • Wish of Glory and Wealth - Restores 10 cards from the Ash Deck. The Crossroads Keeper restores 2 health for each card he returned.

Crossroads Master now applies one of the random types of periodic damage: bleeding, poisoning, or burning.
Every 6 turns, the Boss deals 1 damage 6 times. In this scenario, for example, bleeding can be your last stop.
If there are more cards in the Ash deck than in a Battle deck, the Crossroads Keeper will punish you, inflicting 66 hellish damage!

[h3]Magnus' cards changes[/h3]

Phantom archetype balance adjusted
  • Summon Doppelganger card now costs 3 mana, instead of 4;
  • The Phantom base attack has been strengthened;
  • Cards that add combat skills to Phantom now do more damage;
  • Trait a Tough Doppelganger giving the Phantom 125 Health now gives 150, which extends its existence on the battlefield for one more round.

In the next updates, you will find the processing of the Eruption, as well as improvements of Magnus' cards

[h3]Previously unpublished changes[/h3]
  • Divine Punishment card has been fixed - now it correctly inflicts damage. An extra keyword has been removed.
  • The original and upgraded versions of the Refined Torture cards were fixed - now these cards do not heal opponents.
  • The "undying" skeletons and some other "undying" opponents were fixed;
  • On the Leaderboard screen, the buttons from the main menu are no longer can be pressed;
  • The font of the names of the players in the Leaderboard has been changed, now the names in all languages ​​are displayed correctly;
  • Empower Slaves and Stable Illusion cards now work like ash cards;
  • Label Inflammation card now does not duplicate regeneration;
  • Critical Deception card now really increases Phantom's critical chance by 40%

[h3]We invite everyone to the Beta discussion in our Discord:
[/h3]https://discord.gg/AgDPcP

Happy New Year!



[h3]⛄Let all the bugs be left behind, PC stops throttling, and Santa Claus will put a gift marked RTX under the Christmas tree! We wish you to conquer new game heights, a bunch of desired achievements, as well as new game records!

🎄Happy New Year![/h3]

- AYgames development team


MAGNUS BETA-RELEASE AND THE LEADERBOARD!



Since childhood, Magnus was given to King Octavius' palace, to be a laughingstock for the citizens.
Every day he was mocked, ridiculed and humiliated, pointing a foolish jester in his place. Revealing his talent for manipulating the minds of others, Magnus dared to find the Ash Box and get its power so that no one else would dare to mock him... nobody.

Magnus the Ugly Jester




If you want to know Magnus' motivation, hurry up and read:

https://steamcommunity.com/games/1016730/announcements/detail/1714114012864502679

Learn more about Magnus' archetypes:

https://steamcommunity.com/games/1016730/announcements/detail/3791399441374620948

[h3]Note: it's a beta release. What does that mean?[/h3]
  • Part of the content such as card's art and the storyline will be not included in the game;
  • We will listen to the community very carefully;
  • We'll be working on Magnus until the game is fully released.

[h3]How do I start a beta?[/h3]

Please follow this simple guide:

Right-clicking on Deck of Ashes in the Steam's library



Go to the BETAS tab and select Magnus_Public_Beta. Leave the password field blank. Close this window and restart the Steam client to correctly update the game. Done! You you are beta-tester now :)



[h3]Where can I discuss Magnus' gameplay?[/h3]

We encourage you to join our Discord server, where in a community of like-minded people we will bring Magnus' gameplay to perfection: https://discord.gg/9uz9y3h

However, you can also use the related topic on Steam's forum: https://steamcommunity.com/app/1016730/discussions/0/2632849569462152883/

BADLANDS LEADERBOARD




With this update, the Badlands Leaderboard will be added to the game, giving players the opportunity to compete in mastering the Badlands!

The Leaderboard divides the players into two parameters:
  • BEST SCORE - shows the maximum number of Reward Points earned during 1 game run.
  • BEST TIME - shows the minimum time a player has spent on 1 game run.

Simply put, you can compete with other players in two disciplines: the speed and quality of the passage of the Badlands.

You can find the Leaderboard:
  • After the win screen in Badlands;
  • In the main menu by clicking on the appropriate button.
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