Weekly Report #84
[h3]Hello Stalkers![/h3]
In the previous report, we gave a brief overview of what happened with Chernobylite from the game's Early Access release to its full PC release. It's time to give a voice to those who checked our game and issued their verdicts. Let's take a look at what reviewers wrote about Chernobylite.


“Chernobylite is a curious mash-up of ideas orbiting a pretty stiff first-person shooter, not unlike The Farm 51's previous game Get Even. But where Get Even felt like a game that couldn't get its ideas in order, coming across as aloof in its attempt to tell a poignant story, Chernobylite does a much better job of welcoming us into its world.”
PC Gamer

“I won't spoil any of those climatic moments, but Chernobylite's a genuinely good time, folks. The ease of the crafting and the management side of things might lack depth for some, but it does give you a constant sense of satisfaction as you bring goodies back to base and watch it grow. Similarly, the simplicity of its party management ensures balancing their needs doesn't detract from the fun roguelite loop it's got going on. The Chernobyl wilderness might be distinctly "bad vibes" here, but Chernobylite the game gets a big, irradiated thumbs up.”
Rock, Paper, Shotgun

“It’s easy to recommend Chernobylite to Stalker fans – The Exclusion Zone has never looked better, and an ambitious choice-lead approach to storytelling means that your decisions always have very tangible consequences. Despite this, a repetitive formula and shortcomings with the base building system prevent Chernobylite from taking that last great step to irradiated greatness.”
NME

“I have thoroughly enjoyed playing Chernobylite and I look forward to replaying to discover the multiple conclusions it offers. It’s a great example of a dedicated and talented team of developers and an early access success story. I highly recommend checking it out if you’re a fan of the multiple genres it spans or even if you just find the mystery and dread surrounding the exclusion zone interesting. At the very least, you’ll get to see what the rapid evacuation of 50,000 people does to a city, without the risk of radiation poisoning (or worse).”
WellPlayed

“While Chernobylite definitely has some rough edges with its AI quirks, the lack of hip-firing, and some performance issues, the game is ultimately a great experience at the end of the day. If you're a fan of all things Chernobyl and you want something to play while you wait for STALKER 2, I can't recommend Chernobylite enough. It's easily one of the best PC games of 2021.”
Windows Central

“Chernobylite can give the impression of a small overgrowth of form over content. The creators wanted to include a lot of elements in their work, fortunately most of these things do fit here, and any rest can be easily ignored. After exploring some of the best-crafted locations in the games and getting a satisfying ending, the feeling is just very good. It's true that you can see a smaller budget and other limitations - there are no cinematic cutscenes, and the village in Zona scares with static characters stuck to their places. In return, however, we get several hours with a solid AA game. If someone lacked proper gameplay and freedom in The Medium - here they will get enough of it with equally good graphics and an extremely atmospheric aura. Until the premiere of the second part of S.T.A.L.K.E.R., fans of exploring the Chernobyl Zone will not find anything better.”
Gry-Online.pl

“There’s no question that I should have initially given Chernobylite the benefit of the doubt, primarily because the game – even in Early Access – has already been a hit with players, currently sitting at a “Mostly Positive” Steam User Rating prior to its full release. The past few months, especially, have seen an uptick in positive scores, giving a clear indication that the developers have been taking community feedback to heart and implementing the things that players want to see in the final product (beyond any technical fixes).Chernobylite is special. If you enjoy RPGs that feature things like crafting, base building, team management, and heists, the ambitious Chernobylite is one that you won’t want to miss.”
TheGamer

“Chernobylite offers a deep survival game experience that offers elements of sci-fi, horror and RPG. It’s hard to call this a survival horror title, but all the management aspects and the branching storylines will provide fans of the survival genre plenty to enjoy. There are only a handful of areas to go to and while they’re decent sized, enemies tend to respawn in the same location upon returning to the location. The atmosphere could have gone a different direction, but the visuals and environments are undeniably effective. The visual design in the portals in particular are something to marvel at. With a structured base of a game with varying options to keep players coming back, Chernobylite is worth checking out.”
Hardcore Gamer

“Chernobylite may look like it's a cheeki breeki away from being a full-on S.T.A.L.K.E.R tribute act, but The Farm 51's shooter isn't quite a retread of irradiated ground. While aesthetically the two games are interchangeable, sharing core stylistic motifs like mutants, anomalies, oppressive weather, and a certain nuclear power plant that had a bit of a mishap in April 1986, structurally they've mutated in quite different ways. (...) It was little surprises like this that kept me invested in Chernobylite whenever my attention began to drift. I'd endure a couple of survivalist milk runs and start eyeing the quit button, but then I'd have to pull a companion out of a building filled with hallucinogenic gases, or be forced into a protracted fight with the NAR because I'd stumbled into a radiation hotspot while trying to sneak past. It's not a thrill-a-minute game, and the structure is as much a hindrance as it is a help. But when everything comes together, Chernobylite clicks like a dosimeter near the elephant's foot.”
Eurogamer.net

“Chernobylite showing the twists and turns of the story of Igor, a physicist who wants to find his beloved, showed the potential of the native team. In the reviewed production, almost all mechanics and ideas have passed the test and it's hard to look for elements or problems here that would spoil the positive reception of the game. The Poles threw the 4A Games gloves (to the team responsible for the Metro series), showing the claw and announcing to the Ukrainian creators that they would fight fiercely for the first place on the podium in the "best survival horror" category. The people of Gliwice have a lot of credit of trust with me and I hope that in the future they will offer more single-player positions, where making nightmares is a formality. If in the future there will be additional content developing the adventure of the Ukrainian stalker (the creators intend to support their eye in the eye also after the premiere), I will definitely return to the exclusion zone and try to beat my nose with other enemies. Mandatory with Russian dubbing which came out amazing. Congratulations, The Farm 51.”
PPE.pl

“Chernobylite’s tapestry of intertwining mechanics treads a fine line between being a half-hearted effort and an obnoxiously complex one. That being said, it’s not for everyone – and it shouldn’t be. While its story elements are heavily hampered by uninteresting characters and the campaign littered with a number of repetitive quests, the moment-to-moment gameplay is brutal in the truest sense. Its unique implementation of choice and consequence allows for a number of divergent paths that bolster its replayability. It’s an enjoyable experience, albeit a flawed one.”
Gamingbolt

“Developers The Farm 51 have woven a fascinating, twisting, mysterious narrative and placed it in a highly ambitious first-person, sci-fi/horror, survival RPG. Chernobylite explores technological advancement (mostly its dark side) and the human cost of experimentation — relevant themes when using Chernobyl as a backdrop — as well as the importance of maintaining your humanity in dire situations where immediately, it might be easier not to. The story is set in the trappings of a political spy thriller, along with some Lovecraftian horror to keep you up at night, in an atmosphere that’s not so much dreamlike as it is hallucinatory. (...) Chernobylite is a solid game with a thoughtful story, enjoyable characters, memorable scares, and amazing design. You have freedom in the directions you want to go with crafting and leveling up, and the narrative choices you make feel meaningful. The game keeps you constantly engaged, as it always feels like there’s an important mission to complete or something to take care of around the base. The mystery is fascinating all the way to the end, and the main narrative doesn’t overstay its welcome, feeling spot on at a tight 20-ish hours. If you’ve ever wanted to tour the Chernobyl area but were afraid of the radiation, here’s your ticket to some of the sites, with some monsters tossed in to keep things lively (or deadly). So what are you afraid of?”
RPGFan

“Chernobylite is hard to define, but you should definitely not treat this game as a successor to Stalker or just a classic FPS. Here, the story and the mood play the first fiddle, and other gameplay elements, though numerous and rich, are only a supplement to the former. By approaching the game this way, you will forgive it for a certain monotony or a few less successful patents. And I admit that I admire Farmers for their ambition and common sense. They grabbed a lot of magpies by the tail, but measured their intentions and brought them back as a result. They balanced all the elements of the game in such a way that they built a very good game out of not always good pieces. Respect.”
Gram.pl
[h3]That's it for today![/h3]
Take care, Stalkers!
[h3]Will you join us? Let us know in the comments or on Discord.[/h3]

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook
Follow us on Twitter
https://store.steampowered.com/app/1016800/Chernobylite/
In the previous report, we gave a brief overview of what happened with Chernobylite from the game's Early Access release to its full PC release. It's time to give a voice to those who checked our game and issued their verdicts. Let's take a look at what reviewers wrote about Chernobylite.


“Chernobylite is a curious mash-up of ideas orbiting a pretty stiff first-person shooter, not unlike The Farm 51's previous game Get Even. But where Get Even felt like a game that couldn't get its ideas in order, coming across as aloof in its attempt to tell a poignant story, Chernobylite does a much better job of welcoming us into its world.”
PC Gamer

“I won't spoil any of those climatic moments, but Chernobylite's a genuinely good time, folks. The ease of the crafting and the management side of things might lack depth for some, but it does give you a constant sense of satisfaction as you bring goodies back to base and watch it grow. Similarly, the simplicity of its party management ensures balancing their needs doesn't detract from the fun roguelite loop it's got going on. The Chernobyl wilderness might be distinctly "bad vibes" here, but Chernobylite the game gets a big, irradiated thumbs up.”
Rock, Paper, Shotgun

“It’s easy to recommend Chernobylite to Stalker fans – The Exclusion Zone has never looked better, and an ambitious choice-lead approach to storytelling means that your decisions always have very tangible consequences. Despite this, a repetitive formula and shortcomings with the base building system prevent Chernobylite from taking that last great step to irradiated greatness.”
NME

“I have thoroughly enjoyed playing Chernobylite and I look forward to replaying to discover the multiple conclusions it offers. It’s a great example of a dedicated and talented team of developers and an early access success story. I highly recommend checking it out if you’re a fan of the multiple genres it spans or even if you just find the mystery and dread surrounding the exclusion zone interesting. At the very least, you’ll get to see what the rapid evacuation of 50,000 people does to a city, without the risk of radiation poisoning (or worse).”
WellPlayed

“While Chernobylite definitely has some rough edges with its AI quirks, the lack of hip-firing, and some performance issues, the game is ultimately a great experience at the end of the day. If you're a fan of all things Chernobyl and you want something to play while you wait for STALKER 2, I can't recommend Chernobylite enough. It's easily one of the best PC games of 2021.”
Windows Central

“Chernobylite can give the impression of a small overgrowth of form over content. The creators wanted to include a lot of elements in their work, fortunately most of these things do fit here, and any rest can be easily ignored. After exploring some of the best-crafted locations in the games and getting a satisfying ending, the feeling is just very good. It's true that you can see a smaller budget and other limitations - there are no cinematic cutscenes, and the village in Zona scares with static characters stuck to their places. In return, however, we get several hours with a solid AA game. If someone lacked proper gameplay and freedom in The Medium - here they will get enough of it with equally good graphics and an extremely atmospheric aura. Until the premiere of the second part of S.T.A.L.K.E.R., fans of exploring the Chernobyl Zone will not find anything better.”
Gry-Online.pl

“There’s no question that I should have initially given Chernobylite the benefit of the doubt, primarily because the game – even in Early Access – has already been a hit with players, currently sitting at a “Mostly Positive” Steam User Rating prior to its full release. The past few months, especially, have seen an uptick in positive scores, giving a clear indication that the developers have been taking community feedback to heart and implementing the things that players want to see in the final product (beyond any technical fixes).Chernobylite is special. If you enjoy RPGs that feature things like crafting, base building, team management, and heists, the ambitious Chernobylite is one that you won’t want to miss.”
TheGamer

“Chernobylite offers a deep survival game experience that offers elements of sci-fi, horror and RPG. It’s hard to call this a survival horror title, but all the management aspects and the branching storylines will provide fans of the survival genre plenty to enjoy. There are only a handful of areas to go to and while they’re decent sized, enemies tend to respawn in the same location upon returning to the location. The atmosphere could have gone a different direction, but the visuals and environments are undeniably effective. The visual design in the portals in particular are something to marvel at. With a structured base of a game with varying options to keep players coming back, Chernobylite is worth checking out.”
Hardcore Gamer

“Chernobylite may look like it's a cheeki breeki away from being a full-on S.T.A.L.K.E.R tribute act, but The Farm 51's shooter isn't quite a retread of irradiated ground. While aesthetically the two games are interchangeable, sharing core stylistic motifs like mutants, anomalies, oppressive weather, and a certain nuclear power plant that had a bit of a mishap in April 1986, structurally they've mutated in quite different ways. (...) It was little surprises like this that kept me invested in Chernobylite whenever my attention began to drift. I'd endure a couple of survivalist milk runs and start eyeing the quit button, but then I'd have to pull a companion out of a building filled with hallucinogenic gases, or be forced into a protracted fight with the NAR because I'd stumbled into a radiation hotspot while trying to sneak past. It's not a thrill-a-minute game, and the structure is as much a hindrance as it is a help. But when everything comes together, Chernobylite clicks like a dosimeter near the elephant's foot.”
Eurogamer.net

“Chernobylite showing the twists and turns of the story of Igor, a physicist who wants to find his beloved, showed the potential of the native team. In the reviewed production, almost all mechanics and ideas have passed the test and it's hard to look for elements or problems here that would spoil the positive reception of the game. The Poles threw the 4A Games gloves (to the team responsible for the Metro series), showing the claw and announcing to the Ukrainian creators that they would fight fiercely for the first place on the podium in the "best survival horror" category. The people of Gliwice have a lot of credit of trust with me and I hope that in the future they will offer more single-player positions, where making nightmares is a formality. If in the future there will be additional content developing the adventure of the Ukrainian stalker (the creators intend to support their eye in the eye also after the premiere), I will definitely return to the exclusion zone and try to beat my nose with other enemies. Mandatory with Russian dubbing which came out amazing. Congratulations, The Farm 51.”
PPE.pl

“Chernobylite’s tapestry of intertwining mechanics treads a fine line between being a half-hearted effort and an obnoxiously complex one. That being said, it’s not for everyone – and it shouldn’t be. While its story elements are heavily hampered by uninteresting characters and the campaign littered with a number of repetitive quests, the moment-to-moment gameplay is brutal in the truest sense. Its unique implementation of choice and consequence allows for a number of divergent paths that bolster its replayability. It’s an enjoyable experience, albeit a flawed one.”
Gamingbolt

“Developers The Farm 51 have woven a fascinating, twisting, mysterious narrative and placed it in a highly ambitious first-person, sci-fi/horror, survival RPG. Chernobylite explores technological advancement (mostly its dark side) and the human cost of experimentation — relevant themes when using Chernobyl as a backdrop — as well as the importance of maintaining your humanity in dire situations where immediately, it might be easier not to. The story is set in the trappings of a political spy thriller, along with some Lovecraftian horror to keep you up at night, in an atmosphere that’s not so much dreamlike as it is hallucinatory. (...) Chernobylite is a solid game with a thoughtful story, enjoyable characters, memorable scares, and amazing design. You have freedom in the directions you want to go with crafting and leveling up, and the narrative choices you make feel meaningful. The game keeps you constantly engaged, as it always feels like there’s an important mission to complete or something to take care of around the base. The mystery is fascinating all the way to the end, and the main narrative doesn’t overstay its welcome, feeling spot on at a tight 20-ish hours. If you’ve ever wanted to tour the Chernobyl area but were afraid of the radiation, here’s your ticket to some of the sites, with some monsters tossed in to keep things lively (or deadly). So what are you afraid of?”
RPGFan

“Chernobylite is hard to define, but you should definitely not treat this game as a successor to Stalker or just a classic FPS. Here, the story and the mood play the first fiddle, and other gameplay elements, though numerous and rich, are only a supplement to the former. By approaching the game this way, you will forgive it for a certain monotony or a few less successful patents. And I admit that I admire Farmers for their ambition and common sense. They grabbed a lot of magpies by the tail, but measured their intentions and brought them back as a result. They balanced all the elements of the game in such a way that they built a very good game out of not always good pieces. Respect.”
Gram.pl
[h3]That's it for today![/h3]
Take care, Stalkers!
[h3]Will you join us? Let us know in the comments or on Discord.[/h3]

[h3]Follow our official channels to stay up to date:[/h3]


https://store.steampowered.com/app/1016800/Chernobylite/