Weekly Report #30
Hello stalkers!
We’re quite sure you’ve been waiting for new information about what’s going on in the development process. First, we hope you have already tried all the new content and features. If you’re interested in reading more about mines & possible uses of the feature, read one of our last reports:
https://steamcommunity.com/games/1016800/announcements/detail/2520276100976026484
You can also take a look at some more changes we’re making right now - including new characters, items and details of structures like for example trees:
https://steamcommunity.com/games/1016800/announcements/detail/2520276100996871541

[h3]Train to be even better[/h3]
In the previous reports we’ve told you many times about new stealth kills. At first, it was only a teaser. Then we’ve shown you some comparison between a new technique (now a standard one) and the upgraded one (previously standard, now an upgraded version). So it’s time to share our animations of how Igor will train.
Now, our main character can learn to perform a quieter, less-lethal stealth kill. To do that, he’ll have to spend a skill point on training with Olivier. The primary stealth kill is brutal, bloody and messy, but also quite loud, so enemies in the surrounding area have a better chance to see or hear Igor when he performs it.
Let’s see how it now looks. You can see Igor tapping Olivier during the training and on the second gif how our hero shows how good he managed to learn the technique:

[h3]Remember this little fella?[/h3]
Have you meet this small boy when you’re reading our previous reports? Just like with the stealth kills, we’ve teased him first as a work-in-progress screenshot (he didn’t even have any color yet), then we’ve shown you a simple gif on how he will attack.
Now you can see him in a different surrounding, on a real map which you can already visit in the game (Red Forest). We’re quite sure you wouldn’t like to see this one popping up in a random place, like tiny corridor. Or behind you in some creepy, abandoned building, spitting on your back with this acid-like thing.
What do you think about our small, disgusting buddy?

Remember to join our streams!
As we already told you, we’re making the livestreams a regular thing. Besides special ones, which we will also make, we will stream the game and answer your questions every Monday, starting around 6:00 to 7:00 PM CEST (we’re announcing every one of them in our social media soon before it starts or just after it has started)
Here’s the link to the transmissions, it’ll always be the same one: https://steamcommunity.com/broadcast/watch/76561198887982618
So that’s all for this today.
Take care, stalkers!

We’re quite sure you’ve been waiting for new information about what’s going on in the development process. First, we hope you have already tried all the new content and features. If you’re interested in reading more about mines & possible uses of the feature, read one of our last reports:
https://steamcommunity.com/games/1016800/announcements/detail/2520276100976026484
You can also take a look at some more changes we’re making right now - including new characters, items and details of structures like for example trees:
https://steamcommunity.com/games/1016800/announcements/detail/2520276100996871541

[h3]Train to be even better[/h3]
In the previous reports we’ve told you many times about new stealth kills. At first, it was only a teaser. Then we’ve shown you some comparison between a new technique (now a standard one) and the upgraded one (previously standard, now an upgraded version). So it’s time to share our animations of how Igor will train.
Now, our main character can learn to perform a quieter, less-lethal stealth kill. To do that, he’ll have to spend a skill point on training with Olivier. The primary stealth kill is brutal, bloody and messy, but also quite loud, so enemies in the surrounding area have a better chance to see or hear Igor when he performs it.
Let’s see how it now looks. You can see Igor tapping Olivier during the training and on the second gif how our hero shows how good he managed to learn the technique:


[h3]Remember this little fella?[/h3]
Have you meet this small boy when you’re reading our previous reports? Just like with the stealth kills, we’ve teased him first as a work-in-progress screenshot (he didn’t even have any color yet), then we’ve shown you a simple gif on how he will attack.
Now you can see him in a different surrounding, on a real map which you can already visit in the game (Red Forest). We’re quite sure you wouldn’t like to see this one popping up in a random place, like tiny corridor. Or behind you in some creepy, abandoned building, spitting on your back with this acid-like thing.
What do you think about our small, disgusting buddy?

Remember to join our streams!
As we already told you, we’re making the livestreams a regular thing. Besides special ones, which we will also make, we will stream the game and answer your questions every Monday, starting around 6:00 to 7:00 PM CEST (we’re announcing every one of them in our social media soon before it starts or just after it has started)
Here’s the link to the transmissions, it’ll always be the same one: https://steamcommunity.com/broadcast/watch/76561198887982618
So that’s all for this today.
Take care, stalkers!
