[h3]
Hello Stalkers![/h3]
In a few hours we will welcome 2022. We’re very, very excited about what the new year will bring us. We hope you do too, especially if you've seen our roadmap. However, before we look into the glass ball in search of an answer to the question of what awaits us in the near future, we would like to go on a journey with you. 12 months back to be exact.
Out of curiosity, we looked at all the reports from the past year, and gosh, we were taken by nostalgia. We were preparing the last mission for you, we polished the game to the limit, we tossed you various curiosities from the backstage of the game's development, and most importantly - we counted the days to the premiere of the game on PC, and then also on consoles. Oh yes, the past year has been extremely intense for us.
Before midnight strikes, we would like to remind you of the most interesting moments of the old year. Because no matter how you look, you also were a lot of part of those memories… So let's experience it again!
JANUARYThe new year brings new ideas. We had a pretty bold plan to show you more behind-the-scenes material. It was not just about graphics or object models without textures, but to authentically show how the game is made. The first thing we did was a conversation with Adam, our sound designer, who talked about how the sounds for the game are created. And that's with the use of homemade items.
https://store.steampowered.com/news/app/1016800/view/2942506324965663959
The next week brings new touches to the game. Thanks to the new capabilities of Unreal Engine, we could, for example, improve the appearance of the water surface so that it looked… well, like water, not like cloudy slush. We also boast about new voiceovers - ALL lines have been re-recorded to make them sound more natural. As a reminder: it was in the middle of the pandemic, so we couldn't record anything in the studio. So it wasn’t easy.
https://store.steampowered.com/news/app/1016800/view/3043838585267170744
Speaking of voice overs. Ian Russell, the award-winning British voice actor, narrator and most importantly our Igor told us a bit about his work on the game. A long but extremely fascinating conversation.
https://store.steampowered.com/news/app/1016800/view/3039335620001527927
FEBRUARYThis month is marked by improvements and tweaks. For example, we've given a specific tutorial explaining what you can see in the mission view screen, improved the look of the base, especially the weapon crafting and upgrade tables, and the effect of falling raindrops. Maybe not much, but it does make a difference.
https://store.steampowered.com/news/app/1016800/view/3042715219434760154
MARCHJust before the Mega Patch was released, we asked for your help. We started a closed test of the patch, in which a group of 100 people could participate. These people had the opportunity to test the patch with all its content before we released it to the public. We didn't have to wait long for your response - applications started arriving a minute after the advertisement was published.
https://store.steampowered.com/news/app/1016800/view/3030332860923490188
Testing was needed because we wanted to release a patch without major bugs. Our forum on Steam was filled with bug reports and shortcomings. We admit some were even fun.
https://store.steampowered.com/news/app/1016800/view/3008941395559790180
APRILMega Patch testing was in full swing. Meanwhile, we are revealing, piece by piece, what new content we will introduce with it, such as the companion inventory system and a tutorial of… death.
https://store.steampowered.com/news/app/1016800/view/3005564330492948747
https://store.steampowered.com/news/app/1016800/view/3100140557212092073
In mid-April, we revealed a new enemy - Heavy Armored Soldier. A piece of mother**** that is no joke to fight. In addition, we launched a large community art competition with lots of prizes to be won. Also, a video of Olivier's lore has been released on our YouTube.
https://store.steampowered.com/news/app/1016800/view/3037090795551299166
A few months of hard work, both for us and yours, and Mega Patch was finally here. Rewritten dialogues, new characters, the long-awaited Heist, gameplay improvements and much, much more. This was perhaps one of the thickest updates.
https://store.steampowered.com/news/app/1016800/view/3059609427951998126
MAYWe deflate some air. In the report, we explained to newcomers why the story in Chernobylite is so important and how much of an impact on the perception of the game are the supporting characters. We also explained the genesis of Ariadna, which is also an important element of the narrative layer. We also answered the question, what does this mysterious device have to do with Get Even?
https://store.steampowered.com/news/app/1016800/view/3079876894669275653
In the next report, we explained our comrades' weapons system. It turns out that giving them armor and weapons can be very helpful in fulfilling their missions.
https://store.steampowered.com/news/app/1016800/view/5660440217694290298
In the Mega Patch, we introduced a new tutorial explaining why it's worth dying sometimes. It is also a new way of extracting weapons, as well as a minor improvement in the inventory, thanks to which it will be difficult to get lost. In addition, we presented the results of the competition. We will say it again: you are mega artistically gifted.
https://store.steampowered.com/news/app/1016800/view/3041597566486166728
This is one of our favorite reports. In it, we showed the first concepts of the fractal world and how the idea evolved into the form you see today. In addition, we explained the importance of items and evidence found by Igor, as well as conversations with characters for the construction of fractal reality.
https://store.steampowered.com/news/app/1016800/view/3019080202255987439
JUNEThe beginning of the month brings further insight into how Chernobylite has developed over the years. For example, you may have learned that the village in the Red Forest was founded as a result of the need to show samosals who still live in the zone. Over time, the idea grew, and finally the village became an inseparable element of the game's plot.
https://store.steampowered.com/news/app/1016800/view/3042724733957434274
Heist Quick Guide. How to prepare for the mission, why is it important to complete the boards in the base and how does it affect the team members, how many choice paths we have, etc.
https://store.steampowered.com/news/app/1016800/view/3042725371156667779
The next report is another guide. This one can be titled "Why It Is Worth Caring For Our Companions". Their whims and pleading cries for help are definitely not something to be ignored.
https://store.steampowered.com/news/app/1016800/view/3005571306969550652
We have introduced a new difficulty level to the game - Insane. Probably not everyone knows how it works. So we took on this task to show it. It was a very painful experience...
https://store.steampowered.com/news/app/1016800/view/2981928041980433762
26 days to the game's premiere. In the report, we explained with content examples how the choices we make have a significant impact on the further course of the game. This is especially evident in Heist. The more, it is worth being interested in the possibility of changing the timeline.
https://store.steampowered.com/news/app/1016800/view/2981928042008626325
JULY19 days to the premiere. This time we showed why it is sometimes worth listening to the whims of our comrades. If you don't want them to get pissed off at you and, as a result, quit the team, maybe it's worth taking care of an appropriate existence in the base.
https://store.steampowered.com/news/app/1016800/view/2981928042026525116
12 days to the premiere. Meanwhile, we showed a new toy. And quite a big one, which can cause damage.
https://store.steampowered.com/news/app/1016800/view/4703431001421376901
5 days to the premiere. And we go back to the past. To time, when Chernobylite hits Early Access in fact. An old intro, an attempt to get to the power plant, an earlier incarnation of the fractal world and a base half filled with water.
https://store.steampowered.com/news/app/1016800/view/2983056479585199467
July 28, 2021. Chernobylite officially premieres on PC!https://store.steampowered.com/news/app/1016800/view/2983056479596286759
Part two of our trip to 2019. Quite a painful return, because then we can see how much difficulty was. But this is also the moment when you can check how much the whole world of Chernobylite has changed. Probably for the better, right?
https://store.steampowered.com/news/app/1016800/view/2983057112761456541
AUGUSTSummary of the first week of the premiere. Over 4,000 reviews, almost 4,000 played the game simultaneously, in total over 4 million watched our streams on Steam. And also we encouraged you to take photos in the game using the photo mode.
https://store.steampowered.com/news/app/1016800/view/2977428247146656691
These are also the first reviews of gaming media ...
https://store.steampowered.com/news/app/1016800/view/2985310180817294087
...and the players themselves.
https://store.steampowered.com/news/app/1016800/view/2967296416602660505
A moment of breath for us (holidays!). The report includes a series of films showing the backstage of the game. There were also many anecdotes from our trips to Chernobyl.
https://store.steampowered.com/news/app/1016800/view/2963919441273111932
SEPTEMBERWe also found tons of material documenting our work in Chernobyl.
https://store.steampowered.com/news/app/1016800/view/2963919441291471247
A short reminder about the release date of the console version, and a tease of the upcoming DLC.
https://store.steampowered.com/news/app/1016800/view/2881731277546709766
We've collected Chernobylite console reviews in one place. It is also a great opportunity to show off a new website and a new roadmap.
https://store.steampowered.com/news/app/1016800/view/2883983628174681026
OCTOBERWe are slowly coming back from long holidays. Before the whole team gets into the vortex of work, we share interesting facts from the game that not everyone knew about. For example, the fact that it was possible to end the game... right at the beginning of the game.
https://store.steampowered.com/news/app/1016800/view/3012336854688920823
We tease "Monster Hunt", the first big expansion to the full version of the game. We also gave important information about the game for consoles - a patch to fix the most important bugs in the game will be released at the end of the month.
https://store.steampowered.com/news/app/1016800/view/3044989230680288536
"Monster Hunt" Premiere! We're adding missions to the game to chase down the most powerful monsters in the zone. And it’s for free! Because of Halloween, we've added a pack of pumpkin skins and pumpkin ornaments to the base.
https://store.steampowered.com/news/app/1016800/view/3085522248132542164
NOVEMBERAnother of our favorite reports. We browse through all YouTube and Twitch videos for people who fell off their chairs in fear. Well, there was no falling off the chair (there was one escape), but we had a lot of fun anyway.
https://store.steampowered.com/news/app/1016800/view/3126056548246202080
The next two reports are special to us. 2020 closed the borders, and this meant the suspension of any foreign travel. Well, the borders have opened again. So we took the opportunity and went to Chernobyl again. We brought from there a lot of video, photo and audio materials, as well as a lot of new memories.
https://store.steampowered.com/news/app/1016800/view/3123805381744599640
https://store.steampowered.com/news/app/1016800/view/3123806002403213849
DECEMBERAnother tease of another free update. One whole report was devoted to the history of the "Lazurny" swimming pool, which a few days later officially appeared in the game.
https://store.steampowered.com/news/app/1016800/view/3123806740758235242
Before the expansion is officially released, we wanted to show you at least a small part of it. But we made the mistake of giving Mikhail the camera in his hand, and it turned out as it turned out...
https://store.steampowered.com/news/app/1016800/view/4453495168680164314
The last free update this year. With "Ghost Town" everyone can visit Pripyat. In addition, we released another paid DLC (kept in a winter climate) and a long-awaited soundtrack.
https://store.steampowered.com/news/app/1016800/view/4453495168680241953
[h3]
That's it for today![/h3]
Happy new year, Stalkers!
[h3]Will you join us? Let us know in the comments or on Discord.[/h3]

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook
Follow us on Twitterhttps://store.steampowered.com/app/1016800/Chernobylite/