Weekly Report #2
Hi There Everyone!
Next week, next Weekly Report! Here is the recap of things that changed during last week in game.
First of all - On Tuesday we've released a Mega Patch called "Aftermath" with a lot of new content for you, couple of new mechanics as well as additions and corrections.
You can check out the trailer for the patch here:
https://www.youtube.com/watch?v=5nbJM3sd8cI
Although our game is not focused on shooting as much as Metro or Stalker, you still cite these titles by complaining about the small amount of weapons in Chernobylite. You missed the fast-firing rifle the most, because it was used mainly in the previously mentioned games. Your requests have been answered - from today you can shoot soldiers and monsters also with an assault rifle.

Since we are already on a topic of a small amount of weapons - from today we are giving you the first iteration of the weapon upgrade system. Do you want to convert a revolver as a large, accurate weapon for long-range combat? Or maybe a shotgun for a small, fast cut to fight closely? It is now possible. We are giving you 12 upgrades for Nagant and 6 shotgun upgrades. Over time, we will add more elements to the system and enable improvement of the rifle.


If we were to indicate one element of Chernobylite, the lack of which you complain about the most, it would be Storage. You have often argued that the ability to store equipment in the database is crucial for survival games. Because. although we planned to take care of it only next week, we have accelerated work and we are giving you the first iteration of storage now.

Together with the introduction of new mechanics, we are also introducing items necessary for service. In the base building menu you will find 2 new tables that will allow you to upgrade your equipment. Storage type items will gain new functionality. In addition, you can build a rifle on the old tables from today
and ammunition for him.

Although everyone loves Tarakan, you didn't liked the quest dedicated to him. A large number of placeholders combined with numerous issues didl not made a good impression. That is why we decided to finish it and rebuild it a bit. We hope you will enjoy it now.
We added the first iteration of Czech and Ukrainian today. Both done by our community. Let me know how you like them.
Next week, next Weekly Report! Here is the recap of things that changed during last week in game.
First of all - On Tuesday we've released a Mega Patch called "Aftermath" with a lot of new content for you, couple of new mechanics as well as additions and corrections.
You can check out the trailer for the patch here:
https://www.youtube.com/watch?v=5nbJM3sd8cI
New weapon: Assault rifle
Although our game is not focused on shooting as much as Metro or Stalker, you still cite these titles by complaining about the small amount of weapons in Chernobylite. You missed the fast-firing rifle the most, because it was used mainly in the previously mentioned games. Your requests have been answered - from today you can shoot soldiers and monsters also with an assault rifle.

Weapon upgrade system:
Since we are already on a topic of a small amount of weapons - from today we are giving you the first iteration of the weapon upgrade system. Do you want to convert a revolver as a large, accurate weapon for long-range combat? Or maybe a shotgun for a small, fast cut to fight closely? It is now possible. We are giving you 12 upgrades for Nagant and 6 shotgun upgrades. Over time, we will add more elements to the system and enable improvement of the rifle.


Storage:
If we were to indicate one element of Chernobylite, the lack of which you complain about the most, it would be Storage. You have often argued that the ability to store equipment in the database is crucial for survival games. Because. although we planned to take care of it only next week, we have accelerated work and we are giving you the first iteration of storage now.

New crafting items:
Together with the introduction of new mechanics, we are also introducing items necessary for service. In the base building menu you will find 2 new tables that will allow you to upgrade your equipment. Storage type items will gain new functionality. In addition, you can build a rifle on the old tables from today
and ammunition for him.

Rebuilding the quest "Meeting with Tarakan":
Although everyone loves Tarakan, you didn't liked the quest dedicated to him. A large number of placeholders combined with numerous issues didl not made a good impression. That is why we decided to finish it and rebuild it a bit. We hope you will enjoy it now.
New languages to choose from:
We added the first iteration of Czech and Ukrainian today. Both done by our community. Let me know how you like them.
Also we are currently doing some Developer Streams Daily! That means you can see some of our Developers actually playing the game and answering the questions.
You can watch them here, on the main page of the Steam Store Page of Chernobylite:
https://store.steampowered.com/app/1016800/Chernobylite/
Also you can follow us on Social Medias to be reminded about stuff.
Get the daily pics on Instagram: https://www.instagram.com/chernobylite/
Facebook: https://www.facebook.com/Chernobylite...
Twitter: https://twitter.com/ChernobylGame
VK: https://vk.com/chernobylitegame
Discord: https://discord.gg/chernobylite
You can watch them here, on the main page of the Steam Store Page of Chernobylite:
https://store.steampowered.com/app/1016800/Chernobylite/
Also you can follow us on Social Medias to be reminded about stuff.
Get the daily pics on Instagram: https://www.instagram.com/chernobylite/
Facebook: https://www.facebook.com/Chernobylite...
Twitter: https://twitter.com/ChernobylGame
VK: https://vk.com/chernobylitegame
Discord: https://discord.gg/chernobylite