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1.1.1.1 - Hotfix

Good day! As I suspected, there were some new bugs introduced with the new text system. Those that I found or received crash reports for have been fixed, as have a few others I found while testing. Also Engineers no longer have to set the mine detector as active in order to defuse mines. Whose idea was that anyways!

[h3]Changelog[/h3]
  • Fixed Skirmish mission gen crash
  • Fixed Quick Battle teams bug
  • Fixed Engineers going rogue and leaving the map their comrades are all dead
  • Performance improvement related to sandbag placing (Engineers)
  • Active player no longer requires mine sweeper as active weapon to defuse mines
  • Fixed Engineers sometimes getting stuck when laying mines
  • Fixed multiple units raising flags sometimes preventing building capture
  • Fixed Engineers sometimes getting hung up on mountains/etc when placing mines/sandbags
  • Fixed further bugs around mine laying
  • Fixed AI Engineers not defusing mines