1.1.1.1 - Hotfix
Good day! As I suspected, there were some new bugs introduced with the new text system. Those that I found or received crash reports for have been fixed, as have a few others I found while testing. Also Engineers no longer have to set the mine detector as active in order to defuse mines. Whose idea was that anyways!
[h3]Changelog[/h3]
[h3]Changelog[/h3]
- Fixed Skirmish mission gen crash
- Fixed Quick Battle teams bug
- Fixed Engineers going rogue and leaving the map their comrades are all dead
- Performance improvement related to sandbag placing (Engineers)
- Active player no longer requires mine sweeper as active weapon to defuse mines
- Fixed Engineers sometimes getting stuck when laying mines
- Fixed multiple units raising flags sometimes preventing building capture
- Fixed Engineers sometimes getting hung up on mountains/etc when placing mines/sandbags
- Fixed further bugs around mine laying
- Fixed AI Engineers not defusing mines