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Update #63: Heist On Redux

[p][/p][p]Knight and mercs, we've got another content and balance update coming your way. With Update #63, we've added a new Cybersword recruit to the Underworld Hub, 3 new tattoos, turned on the 3 tattoos that were announced for Update #62 but never showed up, balanced the minimum Power Level for Skyrise Hit multi-stage missions, and fixed a heaping pile of F10s (thanks community!). We're excited to be hitting the new year with a string of new content releases, and there is more coming up soon.[/p][p]If you are enjoying the streaming of free updates and expansions for the game, please take a minute to leave a review ːsteamhappyː[/p][h2]Our Save Game Policy and Updates[/h2][p]Since you'll always be seeing a lot of updates around here, we want to reiterate our saved game policy so everyone understands our commitment to your games. No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about the deluge of updates that is coming your way - heist on my good heisters.[/p][p][/p][h2]New Underworld Hub Cybersword[/h2][p][/p][p]We are back with another update and another new recruit. With the last update, a new Sniper joined the options of the Underworld Hub and now we've pushed the second Cybersword into the options list. We're going to keep pushing steadily to release of new recruits until we have 2 recruits per class. This new Cybersword is coming back to the underworld after a very near-death experience and 2 years in a medical ward. Will you pick up this fully rebuilt blade? We'll let you discover the rest and make choices on their Traits and backstory tags.[/p][p][/p][h2]3 New Tattoos + 3 Missing Tattoos from #62[/h2][p][/p][p]We announced 3 new tattoos with the last update but they were accidentally left in a "developer only" state. These have now been enabled, giving you the 3 new promised looks. On top of those, we've added 3 totally new tattoo options as well for a total of 6 new tattoos in the last 2 updates.[/p][p][/p][p]Some of these are definitely on my new favorite "look" list![/p][p][/p][h2]Further Skyrise Balance: Power Level 5[/h2][p]With Update #63, we have now pushed the multi-stage Skyrise Hit missions up to minimum of Team Power Level 5. This helps avoid weaker teams getting into these much harder mission chains and likely getting in over their head. This comes directly from wide discussions with the community here on Steam, Discord and through F10s. So thank you for all the feedback helping us to better pin down this balance.[/p][p][/p][h2]Visual Bugs[/h2][p]We've fixed a few visual bugs with Update #63. There was an issue where your characters' feet were clipping through the floor in the command HQ during mission deploy (only visible on wide screens), the wrong security device icon was used for the Shock Field in Matrix SCUs, and there was some bad text ("code") showing when you considered moving into a prox-mine and taking the damage.[/p][p]Thanks to everyone putting in F10s big and small - everyone helps us polish and improve the game.[/p][p][/p][h2]v2.4.23 - #63: Heist More - 1/13/2026 [/h2][p] - Added new Underworld Hub recruit option - Cybersword fully rebuilt after 2 years in medical ward[/p][p] - Added 3 new facial tattoo options for characters in appearance tab[/p][p] - Fixed 3 missing facial tattoo options from #62 that didn't show up (oops!)[/p][p] - Raised minimum Power Level for multi-stage Skyrise Hit missions to 5 for fairer balance[/p][p] - Fixed bug with character feet going in the floor on mission deploy screen[/p][p] - Fixed bug with incorrect icon for Shock Field in matrix SCU[/p][p] - Fixed bug with incorrect text string for Prox-Mine movement warning[/p]