Patch 024: Minor Hotfix

Note: You should see 1.0.18 in-game once you have the update.
General Bug Fixes
- Fixed an issue where models would sometimes remain on screen after death.
- Fixed an issue where fighters were unable to move into corner hexes under some circumstances.
- Objectives no longer disappear when the game starts.
- Fixed an issue where board setup would not show the confirm button.
- Fixed an issue with flipped boards not flipping their 3D visuals
- Fixed an input issue with the Confirm button during board selection.
- Fixed an objective bug where moving objectives would cause them to spawn twice.
- Reduced the particle effects for Invisible Walls.
- Fixed an issue causing Thorns skins to appear incorrectly.
Card Bug Fixes
- Leadin' by Example now works if Gurzag was killed mid attack.
- Fixed My Turn issues if the fighter's movement was zero.
- Fixed attack issues if the fighter's movement was zero.
- Fixed My Turn so it now works with Daemonic Weapon.
- Brutal charge, Headlong Rush, Waaagh, and Furious Charge now work after the fighter has been un-inspired.
- Updated 'Able to be scored after condition' objectives. These cards should now be checked after the next reaction, action, or gambit.
- Retribution now triggers correctly and no longer locks the game in rare circumstances.
- Fixed rare scenarios where Skills Unforgotten could be scored while in the draw pile.
- Fixed issues with Shardfall not being able to be placed on certain hexes.
- Predatory Leap can no longer be chosen if there are fighters out of charge range.
- Mighty Swing will no longer lock the game if used with Lightning Blast.
- Fixed interactions between Vengeful Curse, No Respite, and Bone Shrapnel that could lock the game.
- Inspiration Strikes and Furious Inspiration can be used on fighters that are already inspired
- Made The Necromancer Commands more robust to cover more reaction/attack scenarios
- Fixed an issue where Fatal Riposte would stop triggering after a failed dice roll
- Multiple Fronts now scores if damage was done while it was in the draw pile
Known Issues:
- Glossary entries are sometimes appearing in English regardless of language.
- Some dice and spawn audio effects are playing regardless of volume level.
- During Tutorial 1 and 2, the 'Draw Card' tokens are appearing on the UI and may have incorrect text on them.
- During the Board Selection phase, the confirm button can become un-interactable. If you are playing online, the server will continue the match as if you were timing out and you will be put in the 3D environment. The button will remain un-interactable on future matches; restarting the client will fix this problem.

Note: You should see 1.0.18 in-game once you have the update.