1. Warhammer Underworlds - Shadespire Edition
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  3. Patch 024: Minor Hotfix

Patch 024: Minor Hotfix

- Inspired or assisted by community feedback!
Note: You should see 1.0.18 in-game once you have the update.


General Bug Fixes
  • Fixed an issue where models would sometimes remain on screen after death.
  • Fixed an issue where fighters were unable to move into corner hexes under some circumstances.
  • Objectives no longer disappear when the game starts.
  • Fixed an issue where board setup would not show the confirm button.
  • Fixed an issue with flipped boards not flipping their 3D visuals
  • Fixed an input issue with the Confirm button during board selection.
  • Fixed an objective bug where moving objectives would cause them to spawn twice.
  • Reduced the particle effects for Invisible Walls.
  • Fixed an issue causing Thorns skins to appear incorrectly.



Card Bug Fixes
  • Leadin' by Example now works if Gurzag was killed mid attack.
  • Fixed My Turn issues if the fighter's movement was zero.
  • Fixed attack issues if the fighter's movement was zero.
  • Fixed My Turn so it now works with Daemonic Weapon.
  • Brutal charge, Headlong Rush, Waaagh, and Furious Charge now work after the fighter has been un-inspired.
  • Updated 'Able to be scored after condition' objectives. These cards should now be checked after the next reaction, action, or gambit.
  • Retribution now triggers correctly and no longer locks the game in rare circumstances.
  • Fixed rare scenarios where Skills Unforgotten could be scored while in the draw pile.
  • Fixed issues with Shardfall not being able to be placed on certain hexes.
  • Predatory Leap can no longer be chosen if there are fighters out of charge range.
  • Mighty Swing will no longer lock the game if used with Lightning Blast.
  • Fixed interactions between Vengeful Curse, No Respite, and Bone Shrapnel that could lock the game.
  • Inspiration Strikes and Furious Inspiration can be used on fighters that are already inspired
  • Made The Necromancer Commands more robust to cover more reaction/attack scenarios
  • Fixed an issue where Fatal Riposte would stop triggering after a failed dice roll
  • Multiple Fronts now scores if damage was done while it was in the draw pile



Known Issues:
  • Glossary entries are sometimes appearing in English regardless of language.
  • Some dice and spawn audio effects are playing regardless of volume level.
  • During Tutorial 1 and 2, the 'Draw Card' tokens are appearing on the UI and may have incorrect text on them.
  • During the Board Selection phase, the confirm button can become un-interactable. If you are playing online, the server will continue the match as if you were timing out and you will be put in the 3D environment. The button will remain un-interactable on future matches; restarting the client will fix this problem.



- Inspired or assisted by community feedback!
Note: You should see 1.0.18 in-game once you have the update.