Patch 031: Minor Hotfix
Bug Fixes
Note: You should see 1.2.1 in-game once you have the update.
- Fixed an issue with deck codes creating a ghost Brimstone Horror within the Eyes of the Nine warband. Users with this problem will need to save their deck code, then delete and re-create their deck
- Fixed various non progression issues within the settings
- Fixed an issue where objectives would double up and some other issues with objectives spawning
- Fix for Lethal Strike hanging around too long
- Fix for Crushing Force scoring when a character uses Unkillable
- Fix to make sure “next activation” effects appear cleared during end phase
- Fixed activation text, for real this time. No more “Activation 5”
- Stopped the Horrors and K'charik from charging through blocked hexes and fighters
- Fixed the Brimstone Horrors reaction Magical Flames which now works once per round as it should
- Fixes to make sure Gambit Spells don’t trigger these cards: Undaunted, Blood Frenzy, Bloody Retribution, Continue the Slaughter, Fountain of Gore, On Your Feet, Malicious Flames, and Unkillable
Note: You should see 1.2.1 in-game once you have the update.