1. Warhammer Underworlds - Shadespire Edition
  2. News
  3. Patch 032: Minor Hotfix

Patch 032: Minor Hotfix

Performance Updates
  • Increase popup text time by 0.3 seconds
  • Updates for the Deckbuilder to make it more user-friendly
  • Various performance updates that ought to speed up loading and playing


Card Fixes
  • Bloody Retribution won’t trigger if the enemy fighter that would cause it to trigger is already dead
  • Multiple Fronts can no longer be scored by damaging your own fighters with ploys such as Shardgale
  • nvisible Walls discards its effect properly during the end phase. It doesn’t hang around until the next round if played during the very last Power Step


Bug Fixes
  • Fixed issues with damage reactions looping
  • Fixed an occasional issue with fighters spawning
  • Fixed Riptooth’s particle effects not appearing
  • We’ve added a potential fix for the bug that doubles up objective markers
  • Server-side changes to timeouts and connection issues to prevent players being stuck in game
  • Waiting For Opponent Connection issue: We now ask players to requeue if no opponent ever connects after a certain amount of time
  • Various other small fixes


Please file a bug report in-game if you find yourself affected by any issues.
Note: You should see 1.2.3 in-game once you have the update.