Patch 032: Minor Hotfix
Performance Updates
Card Fixes
Bug Fixes
Please file a bug report in-game if you find yourself affected by any issues.
Note: You should see 1.2.3 in-game once you have the update.
- Increase popup text time by 0.3 seconds
- Updates for the Deckbuilder to make it more user-friendly
- Various performance updates that ought to speed up loading and playing
Card Fixes
- Bloody Retribution won’t trigger if the enemy fighter that would cause it to trigger is already dead
- Multiple Fronts can no longer be scored by damaging your own fighters with ploys such as Shardgale
- nvisible Walls discards its effect properly during the end phase. It doesn’t hang around until the next round if played during the very last Power Step
Bug Fixes
- Fixed issues with damage reactions looping
- Fixed an occasional issue with fighters spawning
- Fixed Riptooth’s particle effects not appearing
- We’ve added a potential fix for the bug that doubles up objective markers
- Server-side changes to timeouts and connection issues to prevent players being stuck in game
- Waiting For Opponent Connection issue: We now ask players to requeue if no opponent ever connects after a certain amount of time
- Various other small fixes
Please file a bug report in-game if you find yourself affected by any issues.
Note: You should see 1.2.3 in-game once you have the update.