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Warhammer Underworlds - Shadespire Edition News

Patch 021: Minor Hotfix- 21/05/2020

- Inspired or assisted by community feedback!
Note: You should see 1.0.9 in-game once you have the update.

General Bug Fixes Score Immediately - Reworked 'Score Immediately' card reaction to align with tabletop rules. Score Immediately cards can no longer be drawn and scored in the same activation.

Card Bug Fixes
+ Unkillable no longer stops Shardgale from causing damage to all fighters
Flickering Step now makes you choose a target fighter, regardless of roll
Flickering Step allows you to pass the hex decision
Fixed Too Dumb to Die scoring on death or less than three damage in some edge cases
Arm's Length no longer scores with adjacent friendly fighters present
+ Total Offence now only activates once per round
+ Total Offence's effect decision can now be passed
+ Blooded and Rivers of Blood now score correctly with Shardgale
Change of Tactics now scores at the end of a charge action
Defensive Strike will no longer score from your own fighter dying with Expendable
Improvisation can now be used if it is the last card in your hand
+ Reworked 'Choose Fighter' decision timings to fix issues with Skaven players using Confusion on slower machines
+ Furious Blow 'Ignore Knockback' effect will now only be removed at the end of the attack that caused the reaction. This fix can be rolled out to other cards with similar issues.

- Inspired or assisted by community feedback!
Note: You should see 1.0.9 in-game once you have the update.

Patch 20: Minor Hotfix



Bug Fixes
  • + Stopped Black Hunger from applying to ranged attacks
  • + Stopped Fatal Strike from discarding after use
  • + Stopped Arm's Legnth from scoring off of friendlies killed by Shardgale
  • + Fixed a damage calculation bug that would cause some attacks to not calculate added effects (+Damage, +Dice, etc). Some cards affected by this were:
  • - Fatal Strike
  • - Lethal Lunge
  • - Brutal Swing
  • - Eadbutt
  • - Brave Strike
  • + My Turn now allows you to pass the Push decision, if you can make an attack without a Push
  • + Removed fighter spawning audio during main menu


Known Issues
  • + We have currently disabled ‘score immediately’ objectives within Tutorial 3. The tutorial is still completable
  • + We've reworked the asset loading for warbands to improve memory usage and performance. This may cause warband models to load in slower on the main menu for some players with poor performance - this will be optimised as we build this system further
  • + Animations for Shardgale sometimes doesn’t appear
  • + Shardgale may cause issues with scoring Blooded.


You should see 1.0.5 in-game once you have the update.

Patch Notes 019: Descending Darkness

- Inspired or assisted by community feedback!
Note: You should see 1.0.7 in-game once you have the update.

[h3]Highlights[/h3]

- Universal Card Release 03
- Expendable

[h3]Universal Card Release 03[/h3]

Objective Cards Added:
  • Assassinate, Blooded, Dauntless, Defensive Strike, Tactical Genius 1-3, Tactical Genius 3-5, Victory After Victory


Ploy Cards Added:
  • Darkness Descends, Ephemeral Shield, Illusory Fighter, Improvisation, Inspiration Strikes, My Turn, Shardgale


Upgrade Cards Added:
  • A Destiny to Meet, Dark Darts, Deathly Fortitude, Incredible Strength, Shadeglass Dagger The Formless Key The Shadowed Key


Additional Information on cards can be found here:
https://steamcommunity.com/games/1022310/announcements/detail/2197138390128251858

Spiteclaw's Swarm
- Added Expendable. This card will now be available for Spiteclaw's Swarm decks.

[h3]Known Issues[/h3]
  • We have currently disabled ‘score immediately’ objectives within Tutorial 3. The tutorial is still able to be completed
  • We've reworked the asset loading for warbands to improve memory usage and performance. This may cause warband models to load in slower on the main menu for some players with poor performance - this will be optimized as we build this system further
  • Interaction between Blooded and Shardgale may have some issues.
  • Interaction between Black Hunger and Dark Darts may have some issues, allowing selection of ranged scything attacks. These attacks are rejected by the server (scything attacks can't be Range 2+), so nothing will happen.
  • My Turn currently doesn't allow you to pass the 'Push' step.


- Inspired or assisted by community feedback!
Note: You should see 1.0.7 in-game once you have the update.

Universal Card Release 03



Hello players!

Our third Universal Card Update is here! You'll be getting 21 new cards to add to your decks.

All you need to do is update and launch your game! There you will be presented with a Universal Card Pack, which when clicked, will gift you with the cards, straight into your deck builder. You'll also be able to see the list of new cards on our Bulletin Board in the start menu screen.

Check out the list of cards:






[h2]Card Showcase[/h2]

VICTORY AFTER VICTORY

For those decks that are filled with 'Score Immediately' objectives cards, this addition is the cherry on top as you watch that Glory fly in.

MY TURN

Seeking immediate vengeance after having one of your fighters take a wound? My Turn is the card for you. Particularly good when one strike can change the course of the battle.

A DESTINY TO MEET

This upgrade is great for when you can guarantee the survival of one of your fighters at the end of battle. Though, applying this upgrade to your fighter too early could make it a target... which might be what you want.



For more details of our latest update, have a look at our Patch 019 || Descending Darkness
https://steamcommunity.com/games/1022310/announcements/detail/2197139024310317035

https://store.steampowered.com/app/1022310/

Jump in, craft your decks and try new strategies.

- Steel Sky Productions

Patch 018: Minor Hotfix

- Inspired or assisted by community feedback!
Note: You should see 1.0.5 in-game once you have the update.

General Bug Fixes
  • + Fixed an issue where bots would ignore line of sight
  • + Fixed inspired fighter interactions with Spiteclaw’s Swarm
  • + Fixed concede messaging during bot matches
  • + Fixed a crash during Tutorial 2
  • + Fixed scything attacks causing the game to stop progressing


Card Bug Fixes
  • + Brilliant, Brilliant! now only counts objectives scored in the Action Phase
  • + Stopped Advancing Strike and Khorne Sees Us from scoring with Cursed Artefact
  • + Cursed Artefact no longer inspires Ironskull’s Boyz
  • + Shadeglass Sword no longer continues to scythe if it was shattered
  • + Stopped Deathly Charge from stacking


Known Issues:
  • + Quitting in the middle of Tutorial 3 can cause tutorial tip messages to appear during network matches


- Inspired or assisted by community feedback!
Note: You should see 1.0.5 in-game once you have the update.