A new age has been introduced: the Second Industrial Revolution;
Chat messages can be addressed either to everyone or to your allies;
You can increase the size of user interfaces;
New upgrades: Smoothbore - opens the ability to use light firearms, wheel lock - increases the speed of the musket shot, improved harness - increases the speed of moving elephants, sorting supplies - increases the efficiency of storing a cargo elephant by 10%, granular gunpowder - increases damage from a bullet, drawings of a light tank - opens up the possibility of building a light tank, drawings of an armored car - opens up the possibility of building an armored car, mortar - makes it possible to train trench mortar, ballistic sight - increases the accuracy of cannons;
On the maps, the amount of forest has been reduced;
An overview of its territory is now open to the allies;
In private matches, you can set a double limit on the population;
Population limit limit increased from 50-75-125-200 to 60-90-150-250;
The cost of moving to the Late Middle Ages increased by 1000 food and 500 materials;
The cost of each Stone Age upgrade for damage and armor is reduced by 50 food;
The volume of materials in the stone deposit is reduced from 20,000 to 10,000;
The speed of creating a springald, rocket gun, ballista is reduced by 2 times;
The construction time of towers is doubled;
Howitzer: damage increased from 150 to 250, reload time increased from 10 to 12 seconds;
Trench mortar: movement speed reduced, damage reduced from 80 to 70, projectile expansion increased from 20% to 25%;
Light tank: health reduced from 650 to 600, view range reduced by 15%;
Fight pit: construction cost reduced from 200 to 150 materials;
Stonecutter: construction cost reduced from 150 to 130 materials;
Bulwark: construction cost reduced from 50 to 40 food;
Maceman: attack speed increased from 2.2 to 2 seconds;
Slinger: damage increased from 6 to 7;
Longbow: training cost reduced from 200 to 125 food;
Fighting boat: attack speed increased from 2 to 1.5 seconds, arrow expansion decreased from 20% to 18%;
Sampan: attack speed increased from 2.2 to 1.7 seconds, arrow expansion decreased from 20% to 18%;
Elephant-Bashibuzuk: reload time of bashbuzuks increased from 2 to 4 seconds, projectile expansion reduced from 25% to 20%;
Bashibuzuk: reservation time reduced from 50 to 40 seconds, shot damage increased from 12 to 15;
Arquebuser: reservation time reduced from 40 to 35 seconds, shot damage increased from 14 to 17;
Dragoon (East Asia): reservation time reduced from 100 to 80 seconds, damage increased from 15 to 19;
Dragoon (Eastern Europe): training time reduced from 80 to 65 seconds, damage increased from 15 to 19;
Dragoon (Western Europe): training time reduced from 70 to 55 seconds, damage increased from 15 to 19;
Strelets: training time reduced from 30 to 25 seconds, shot damage increased from 20 to 24;
Musketeer: training time reduced from 35/25 to 30/20 sec, shot damage increased from 15 to 19;
The alligator leaves a small meat after his death.