1. War Selection
  2. News
  3. Heavy tanks break trees, surf on shore, Thai language, balance changes, QoL

Heavy tanks break trees, surf on shore, Thai language, balance changes, QoL

GENERAL:
  • Thai language added.
  • The surf is now present on the shore, and the seabed is distorted by waves.
  • Shells are now invisible in the fog of war.
  • Buildings and units of defeated players gradually disintegrate.
  • New large fish deposits constantly appear in the sea.
  • During replay viewing, the load of enemy ships and towers is shown on the screen.
  • The total duration of the match is shown in replay mode.
  • The match interface shows the efficiency of extracting workers and boats. A notification about low efficiency has been added.


BALANCE:
  • All heavy tanks can drive through the forest.
  • All pikemen: slow down of riders increased from 55% to 65%.


Stone Age:
  • Altar: trained units appear next to it, they do not come out of the building.
  • Worker: repair speed reduced by 50%.
  • Warrior: duration of speed increase raised from 3 to 4 sec., additional speed increased from 40 to 45.
  • Slinger: minimum attack distance increased from 5 to 25.
  • Temple: price of transition to Bronze Age reduced from 500 to 450 materials.


Early Europe:
  • Worker: repair speed reduced by 37%.
  • Archer: minimum firing distance increased from 10 to 30, health decreased from 60 to 55.


Early Asia:
  • Worker: repair speed reduced by 33%.
  • Archer: minimum firing distance increased from 10 to 30, health decreased from 60 to 50.
  • Heavy Archer: minimum firing distance increased from 0 to 30.


Western Europe:
  • Town Hall: 4 archers added to towers.
  • Longbow: minimum firing distance increased from 10 to 40, maximum firing distance increased from 140 to 150, health decreased from 60 to 55.
  • Musketeer: minimum firing distance increased from 0 to 30, melee attack removed, health decreased from 60 to 55.
  • Grenadier: minimum firing distance increased from 0 to 20.
  • Dragoon: minimum firing distance increased from 0 to 30.


Eastern Europe:
  • Strelets: minimum firing distance increased from 0 to 30.
  • Grenadier: minimum firing distance increased from 0 to 20.
  • Dragoon: minimum firing distance increased from 0 to 30.
  • Horse archer: minimum firing distance increased from 0 to 30.


Western Asia:
  • Sarbaz: minimum firing distance increased from 10 to 30, health decreased from 60 to 50.
  • Bashibuzuk: minimum firing distance increased from 10 to 30, melee attack removed, health decreased from 60 to 55.
  • Oglan: minimum firing distance increased from 0 to 30.


Eastern Asia:
  • Springald: building damage decreased from 25 to 20.
  • Archer: minimum firing distance increased from 10 to 30, health decreased from 60 to 50.
  • Arquebusier: minimum firing distance increased from 10 to 30, melee attack removed, health decreased from 60 to 55.
  • Dragoon: minimum firing distance increased from 0 to 30.
  • Horse Archer: minimum firing distance increased from 0 to 20.


Abstract Country:
  • Light Bomber: price reduced from 150/500/300 to 150/400/150.
  • Light Fighter: price reduced from 300/400/150 to 300/250/100.
  • Fighter: price reduced from 500/900/500 to 500/700/400.
  • Bomber: price reduced from 400/1200/600 to 350/1000/500.


United Kingdom:
  • Holyfox: price reduced from 1000/3000/1500 to 1000/2600/1200.


Germany:
  • New aircraft added - Fighter He 51.


France:
  • Dewoitine D520: price reduced from 600/1200/500 to 600/1000/450.
  • Potez 633: price reduced from 500/1000/600 to 450/900/500.