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Serbian language. New statue. Balance changes. QoL



GENERAl
  • Added Serbian language.
  • If in a match no enemy units are killed for a long time, a draw is declared.
  • Added new decorative statue - Water Tiger.
  • The time between disconnecting a player and automatically destroying his main building is increased from 2 to 3 minutes.


BALANCE

Europe
  • Crossbow: shot damage reduced from 35 to 30, time between attacks reduced from 4.5 to 3.2 sec, maximum attack distance reduced from 70 to 50, melee damage increased from 6 to 12


Western Europe
  • Pikeman: damage increased from 8 to 10
  • Halberdier: damage increased from 11 to 13
  • Onager: damage to buildings reduced from 40 to 30, turn speed is reduced by 30%, maximal attack distance decreased from 190 to 180
  • Trebuchet: damage radius is enlarged by 50%, cost reduced from 0/800/250 to 0/750/200
  • Musketeer: time between attacks reduced from 5 to 4.5 seconds, projectile dispersion reduced from 15% to 13%


Eastern Europe

Mini patch. Balance changes.

GENERAL
  • All decorative goods except mr.Gingerbread are withdrawn from sale.


BALANCE

Stone Age:
  • Worker: damage to buildings increased from 6 to 7.
  • Bulwark: health reduced from 200 to 100, armor increased from 3 to 4.


Early Europe:
  • Worker: melee damage to structures increased from 5 to 8.


Early Asia:
  • Worker: melee damage to structures increased from 4 to 7.


Industrial Revolution:
  • Howitzer: slightly reduced in size.


Germany:
  • Tank Panther: damage increased from 130 to 150.


Turkey:
  • Mortar: slightly reduced size.


China:
  • Howitzer: slightly reduced in size.


Poland:
  • Tankette KD: maximum attack distance reduced from 180 to 120.

Bonus matches, mr.Gingerbread statue, balance changes, QoL

GENERAl:
  • Receiving 50 daily Tech Points has been replaced by doubling Tech Points each day in the first match in the FFA, Ranked and Team Matches.
  • You can buy Fortune Chests with random items for Technology Points.
  • 1x1 and 2x2 modes are now available every day.
  • A new decorative item, mr.Gingerman, has been added to the game store.
  • The map editor has increased the speed of adding/removing environment objects.


BALANCE:


  • It is no longer necessary to improve a bulwark to go to the Iron Age.


Stone Age:
  • Stone Age: the price of improvement to the forge has been changed from 0/255/0 to 0/185/150


Western Europe:
  • Onager: time between attacks increased from 7 to 9 sec., turn speed reduced by 30%


Eastern Europe:
  • Catapult: turn speed reduced by 30%


Industrial Revolution:
  • Mortar: price reduced from 400/300/50 to 350/250/50
  • Light bomber: damage increased from 150 to 170
  • Light fighter: price decreased from 350/400/250 to 300/400/150
  • Torpedo boat: population requirement reduced from 5 to 4
  • Military balloon: production time reduced from 60 to 55 sec.
  • Military aerostat: price reduced from 200/700/150 to 200/700/100
  • Tractor: price increased from 400/600/300 to 400/800/400
  • Howitzer: time between attacks reduced from 12 to 11 sec.
  • Machine gunner: price reduced from 400/500/100 to 300/500/100
  • Cavalryman: training time decreased from 40 to 35 sec., damage increased from 16х2 to 18х2
  • Ranger: price reduced from 200/0/100 to 150/0/100


Britain:
  • Light machine gun: time between attacks reduced from 4 to 3.8 sec.
  • Tank Destroyer: time between attacks increased from 12 to 13 sec.
  • Tank Rhombus: time between machine gun attacks reduced from 5 to 3 sec.
  • Holyfox: movement speed reduced from 90 to 85


India:
  • Sikh: projectile dispersion reduced from 17% to 16%.
  • Wheeled tank: price increased from 400/500/500 to 400/700/500


Turkey:
  • Mortar: time between attacks reduced from 11 to 10 sec.


Germany:
  • Pillbox: price reduced from 400/2000 to 400/1800, upgrade price reduced from 0/500/500 to 0/400/400 for Heavy pillbox and anti-Aircraft pillbox.
  • Flammenwerfer: price reduced from 200/400 to 150/300
  • Armored Flammenwerfer: armor, on average, increased from 23.1 to 23.6
  • Goliath: damage increased from 600 to 800
  • Me.262: damage reduced from 180 to 170


Russia:
  • Anti-Aircraft tachanka: time between attacks reduced from 5 to 4.5 sec.
  • Death's Scythe: time between attacks reduced from 10 to 9 sec.
  • Red Devil: damage increased from 16x2 to 18x2


France:
  • APC Saint Chamond: increased the number of required population from 7 to 8
  • Farman Goliath: damage increased from 800 to 900
  • Potez 633: increased number of required population from 7 to 8


China:
  • Howitzer: the time between attacks is reduced from 14 to 13 sec.
  • Type T: time between attacks increased from 7 to 8 sec.
  • Type R: time between attacks of the main gun increased from 7 to 8 sec., time between machine gun attacks reduced from 6 to 4 sec.
  • Type M: time between attacks increased from 9 to 10 sec.


Japan:
  • Light trench mortarr: price reduced from 200/300/50 to 150/250/50
  • Fugo: damage increased from 800 to 900


Poland:
  • Amphibious tank: health increased from 850 to 900
  • Stone mine: income decreased from 60 to 55
  • Tankette KD: damage reduced from 75 to 70, improvement price from KC Tank increased from 0/300/100 to 0/300/200


~25% off in-store goods. The Black Friday sale has begun!

[h3]We have started a global sale.

You can buy all items from our store (except Poland) with ~25% discount.

This opportunity will last until November 29.

Hurry to buy something you've been dreaming of for a long time at a great discount![/h3]

Balance changes and bug fixes.

MAIN:
  • Replay of a multiplayer match can now only be viewed by code after the battle.


ERRORS REMOVED:
  • After a player is defeated, he can transfer resources to other players.
  • Deleting and adding some environment objects in the map editor is displayed only after the camera moves.
  • When viewing the replay, signals from all teams are displayed.
  • Other bugs.


BALANCE:

Stone Age:
  • Slinger: damage increased from 8 to 9


Early Asia:
  • Archer: reserve time reduced from 32 to 28 sec.
  • Heavy archer: reserve time reduced from 40 to 35 sec, price reduced from 100/25 to 80/20, arrow spread reduced from 12% to 10%


Medieval Europe:
  • Mounted crossbow: time between attacks reduced from 5 to 4.5 sec, projectile dispersion reduced from 20% to 18%


Eastern Europe:
  • Pernach: damage to buildings increased from 22 to 25


East Asia:
  • Dragoon: time between attacks reduced from 6 to 5 seconds.


Industrial Revolution:
  • Trench mortar: time between attacks reduced from 7.5 to 6.5 sec., projectile dispersion reduced from 25% to 23%
  • Military balloon: damage increased from 12 to 15, aircraft damage increased from 15 to 17
  • Military aerostat: time between attacks decreased from 8 to 7 seconds.
  • Wonder of the World: added "spread influence", "increase control", "propaganda" upgrades


India:
  • Wheeled tank: time between attacks increased from 7 to 8 sec.


Turkey:
  • Mortar: time between attacks reduced from 12 to 11 sec.


Germany:
  • Pillbox: health increased from 800 to 1000
  • Heavy pillbox: time between tower attacks reduced from 10 to 7 sec.
  • Flammenwerfer: does not take fire damage.
  • Armored Flammenwerfer: takes no fire damage, armor on average is reduced from 23.7 to 23.1.


France:
  • FT17: damage reduced from 70 to 65
  • Farman Goliath: price reduced from 300/900 to 300/700
  • 2C: number of required population reduced from 16 to 14


Russia:
  • Anti-Aircraft Tachanka: price reduced from 600/500/100 to 500/400/100, training time reduced from 60 to 45 sec.


China:
  • Soldier: shot damage increased from 20 to 22
  • Type FT: damage reduced from 70 to 65.


Japan:
  • Light trench mortar: time between attacks reduced from 7 to 6.5 seconds, projectile dispersion reduced from 30% to 28%
  • Fu-go: health increased from 200 to 220
  • Sentoku: time between attacks reduced from 16 to 14 seconds.


Poland:
  • Tankette KD: damage reduced from 100 to 75, time between attacks reduced from 5 to 4 sec.
  • Dragon's teeth: health increased from 300 to 400
  • Stone mine: income decreased from 70 to 60.