Ostranauts Hotfix Patch (0.14.2.13) Is Live!
Hey Folks!
Ostranauts v0.14.2.13 is now available on Steam, and your clients should be updating shortly.
This is a hotfix update to our recently released "Across the System" update, which fixes unowned ships after character creation, and ship editor nulls when clicking Crew Sim.
Saves from v0.14.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause.
Just a quick hotfix today to address the main issue of characters starting the game without their ships owned or mortgaged.
It turns out our new Work On Self page could introduce a ship ownership bug if you used it right before choosing a ship. (Using Seek Adventure after Work On Self is a work around.)
Today's hotfix addresses that bug, and you should once again be able to complete character creation and end up owning a ship, even if you use Work On Self right at the end. (Note that certain events can still result in unowned ships. E.g. the gambling one)
The other fix is for the Ship Editor, which could throw errors if the user tried to use Crew Sim and the ship had only airless tiles. This should once again be working normally.
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC
Ostranauts v0.14.2.13 is now available on Steam, and your clients should be updating shortly.
This is a hotfix update to our recently released "Across the System" update, which fixes unowned ships after character creation, and ship editor nulls when clicking Crew Sim.
Saves from v0.14.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause.

- Using Work On Self right before choosing a starting ship will not longer make that ship unowned.
- Clicking Crew Sim within Ship Editor will no longer produce errors if the ship had no breathable rooms.
Just a quick hotfix today to address the main issue of characters starting the game without their ships owned or mortgaged.
It turns out our new Work On Self page could introduce a ship ownership bug if you used it right before choosing a ship. (Using Seek Adventure after Work On Self is a work around.)
Today's hotfix addresses that bug, and you should once again be able to complete character creation and end up owning a ship, even if you use Work On Self right at the end. (Note that certain events can still result in unowned ships. E.g. the gambling one)
The other fix is for the Ship Editor, which could throw errors if the user tried to use Crew Sim and the ship had only airless tiles. This should once again be working normally.
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC