Ostranauts Patch v0.6.2.2 Available
Hey Folks!
Ostranauts v0.6.2.2 is now available on Steam, and your clients should be updating shortly. This patch addresses several construction bugs, adds save backups, plus some quality of life changes.
Specifically:
Now the game will attempt to backup your save file before creating a new one, which should help in the (hopefully dwindling) cases where the app crashes during save, which previously deleted the old save data.
Several of the fixes address construction jobs and AI, and gets us really close to removing the major blockers to building and repairing. (Still a couple left that I am aware of, though.)
And finally, several smaller fixes and improvements added to smooth out gameplay where we could.
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC
Ostranauts v0.6.2.2 is now available on Steam, and your clients should be updating shortly. This patch addresses several construction bugs, adds save backups, plus some quality of life changes.
Specifically:
- Added code to backup previous save file as captain_name.bak before generating a new save file.
- Fixed a bug that caused canceled install jobs to leave items on ground that cannot be clicked.
- Fixed a bug that prevented installs, uninstalls, and other actions from failing due to large target footprint.
- Fixed bug that interrupted installs of RCS distro and cluster objects.
- Fixed a bug that prevented installing coolers, and other large objects.
- Fixed a bug that caused AI to stand around when it should be hauling parts to a repair/install job.
- Fixed a bug that caused item to become inaccessible if user attempted to pick it up without room in inventory.
- Fixed a bug that caused HVAC sensor connection to crash ship editor.
- Changed door power usage to be more in-line with other appliances.
- Fixed a bug that caused inventory grids for nearby items to close prematurely. Now should close only when walking away.
- Changed top right outliner text to put more permanent items near top of list.
- Added note to nav station cheat sheet mentioning auto-rotation-stabilize on Q/E keys.
- Fixed a bug that caused reactors to use reactant canisters from other ships.
Now the game will attempt to backup your save file before creating a new one, which should help in the (hopefully dwindling) cases where the app crashes during save, which previously deleted the old save data.
Several of the fixes address construction jobs and AI, and gets us really close to removing the major blockers to building and repairing. (Still a couple left that I am aware of, though.)
And finally, several smaller fixes and improvements added to smooth out gameplay where we could.
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC