Ostranauts Patch 0.6.9.2 Is Live!
Hey Folks!
Ostranauts v0.6.9.2 is now available on Steam, and your clients should be updating shortly.
This is another quick patch to address a few bugs and issues we were able to get to before the weekend. Plus, chairs!
Saves from 0.6.9.1 should be unaffected by this patch, but older saves may still contain issues that were present before.
Most of these are fairly minor, as we didn't want to make any waves right before leaving the office for the weekend.
However, the first three might be interesting to some.
First of all, it is now possible to uninstall (and reinstall) chairs! They're white. They are on the ground. You can sit in them. They're chairs! I have it on good authority there are some people (ahem, Naiba) that are very interested in these.
Also, I made a slight tweak to AI pilots so they don't maneuver a ship that you are piloting. This usually only comes up if the player attempts to steal an AI ship. And now, the ship will obey player maneuvers without interference. (There is, however, still an issue with the AI sitting in the player's lap while at nav station, interfering.)
A more serious bug involving a stuck context menu was fixed, as well. It typically happened with doors, if the player attempted to click a context button after the door changed state (e.g. auto-closing).
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC
Ostranauts v0.6.9.2 is now available on Steam, and your clients should be updating shortly.
This is another quick patch to address a few bugs and issues we were able to get to before the weekend. Plus, chairs!
Saves from 0.6.9.1 should be unaffected by this patch, but older saves may still contain issues that were present before.

- Added ability to install and uninstall chairs.
- Changed AI ships to not interfere with player maneuvers if player tries to fly it.
- Fixed a bug that caused context menu to get stuck if item that launched it is destroyed or replaced. E.g. opening/closing doors
- Fixed missing audio on skin buttons in appearance UI.
- Fixed NaN in docking VCRS readout when docked.
Most of these are fairly minor, as we didn't want to make any waves right before leaving the office for the weekend.
However, the first three might be interesting to some.
First of all, it is now possible to uninstall (and reinstall) chairs! They're white. They are on the ground. You can sit in them. They're chairs! I have it on good authority there are some people (ahem, Naiba) that are very interested in these.
Also, I made a slight tweak to AI pilots so they don't maneuver a ship that you are piloting. This usually only comes up if the player attempts to steal an AI ship. And now, the ship will obey player maneuvers without interference. (There is, however, still an issue with the AI sitting in the player's lap while at nav station, interfering.)
A more serious bug involving a stuck context menu was fixed, as well. It typically happened with doors, if the player attempted to click a context button after the door changed state (e.g. auto-closing).
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC