Ostranauts Patch 0.6.12.6 Is Live!
Hey Folks!
Ostranauts v0.6.12.6 is now available on Steam, and your clients should be updating shortly.
This patch is a hotfix for a few issues discovered in 0.6.12.4, specifically addressing transit not working, crashes while saving/loading on K-Leg, and a bug where captain ignored player input.
Saves from 0.6.12.4 likely still work, but if you encountered transit not working, it will continue to be broken in 0.6.12.6, requiring either restoring an earlier save backup, or a new game.
The big fix here is for the bug that caused people to get stranded on Mescaform or the Old Emporium. Unfortunately, people already stuck there cannot escape unless you revert to a save before you got stuck, as K-Leg was destroyed in those cases.
However, the bug that led to that destruction and broken transit is now fixed, so new games (and saves that haven't encountered the bug yet) should be safe.
There was also a fix for captains ignoring the player if the captain had a multi-step queue in progress (e.g. walking to an item and using/fixing it).
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC
Ostranauts v0.6.12.6 is now available on Steam, and your clients should be updating shortly.
This patch is a hotfix for a few issues discovered in 0.6.12.4, specifically addressing transit not working, crashes while saving/loading on K-Leg, and a bug where captain ignored player input.
Saves from 0.6.12.4 likely still work, but if you encountered transit not working, it will continue to be broken in 0.6.12.6, requiring either restoring an earlier save backup, or a new game.

- Fixed a bug that would destroy K-Leg and/or make transit stop working if an NPC had a bad behavior info on them when it loaded or saved.
- Fixed a bug that caused save files to have bad helmet and space suit behaviors on NPCs.
- Fixed a bug that would cause PC to ignore player commands if already in the middle of a multi-step task, like walking somewhere to fix something.
- Fixed a bug that would crash the game if nav station was installed and used while on Mescaform or Old Emporium.
The big fix here is for the bug that caused people to get stranded on Mescaform or the Old Emporium. Unfortunately, people already stuck there cannot escape unless you revert to a save before you got stuck, as K-Leg was destroyed in those cases.
However, the bug that led to that destruction and broken transit is now fixed, so new games (and saves that haven't encountered the bug yet) should be safe.
There was also a fix for captains ignoring the player if the captain had a multi-step queue in progress (e.g. walking to an item and using/fixing it).
As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!
Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC