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Ostranauts Patch v0.6.1.9 Available

Hey Folks!

Ostranauts v0.6.1.9 is now available on Steam, and your clients should be updating shortly. This patch continues to address several of the bugs reported by players in the first couple of days playing.

Specifically:
  • Fixed a bug that would cause the game to misbehave if an objective was completed before it finished animating.
  • Fixed a bug that caused player to get stuck in social UI after clicking destination on map.
  • Fixed a bug that caused NPCs to walk onto player's ship when not part of crew.
  • Fixed a bug that caused floors under exterior airlock to be irreplaceable.
  • Fixed a bug that caused encumbrance to have different effects from one ship to another.
  • Fixed a bug that caused Esc to make options menu reappear instead of escaping in-game quit menu.
  • Fixed a bug that caused player to be stuck in welding animation after abandoning uninstall process.
  • Fixed a bug that would cause EVA inventory grid to be obscured by other inventory grids.
  • Fixed a bug that caused animation sparks to get stuck on player in some cases.


With this list of changes, I think we're now starting to get much more stable games. And we're also able to start mixing quality of life fixes in with the bug fixes.

We'll continue to be fixing bugs as they are reported, so please do keep us informed via the forums and Discord, as you have been! Your input has been a huge help in getting this thing spaceworthy, and I thank you for that. And for your patience.

Longer term, bug fixing will continue, and we'll also continue to include quality of life fixes, and occasionally new features. Including, when ready, a way for you to let us know which roadmap features are most important to you next.

In the meantime, we'll be taking a day or two to recharge, and we should be back at it on Monday.

Hope you all have a good weekend, and enjoy the patch!

Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC