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Ostranauts Hotfix Patch (0.13.0.6) Is Live!

Hey Folks!

Ostranauts v0.13.0.6 is now available on Steam, and your clients should be updating shortly.

This is a hotfix update to our recently released "Lucky Number 13" update, which fixes a number of AI piloting issues, and some other bugs.

Saves from v0.13.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause.

  • Changed AI pilots to make them less likely to crash.
  • Fixed a bug that could cause OKLG to get trashed if an AI ship pushed derelicts into it. (E.g. haulers)
  • Fixed hauler ships not behaving correctly after docking to or dropping-off a derelict.
  • Fixed AI ships trying to maneuver too soon after undocking.
  • Fixed a bug that could cause double damage in a ship collision.
  • Fixed a bug that could cause strange AI ship behavior after an AI crashed while docked.
  • Fixed a bug that could cause AIs to attempt to sit in a nav station while players dragged it around.
  • Fixed a few cases which could lead to null reference exceptions.
  • Fixed a bug that could cause purchased items to disappear inside inaccessible furniture if sent to ship zone.


This patch has been on the public_test opt-in beta for a few weeks now, and we felt it was enough of an improvement over the previous build to promote to live status.

The biggest change here is actually a series of updates to the way AI pilots work. We made some adjustments to how AI handle their approach to a target, to make them slow down sooner, drift off-target less, and be more efficient with fuel.

We also changed how the AI maneuvers after docking, undocking, or collisions, to hopefully reduce re-colliding. Plus a fix that caused extra collision damage.

There was also a bug which caused AI haulers to smash OKLG to bits when they incorrectly accounted for their extra size while towing, which should hopefully be fixed now.

We fixed a bug that caused apparent item loss after buying from a vendor and sending the item to an off-screen ship zone. Plus some causes of null exceptions.

As always, there's plenty more for us to fix, change, and add! And we'll be continuing in roughly that order. In the meantime, let us know if this patch helps you out, as well as if it reveals new problems!

Best,
Daniel Fedor
Founder, Blue Bottle Games, LLC

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[h3] ABOUT OSTRANUTS [/h3]

Ostranauts is a hardcore noir space-sim. Manage life aboard your ship, and beware the cost of every decision you make. Scavenge and explore the boneyard. Create, build, and customise your ship. Hire a crew to help but remember, nothing is more certain than death and taxes.

https://store.steampowered.com/app/1022980

Keep up to date with our latest announcements below.

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Happy Holidays, Everyone!

Hey Folks!

Just a heads-up that most of the team are going to be taking the next week-and-a-half off to be with family. So we'll be scarce online, and won't be making any new builds during that time.

We'll pick up where we left off in the new year, probably on the 2nd. And in case of emergencies (e.g. Steam build no longer downloads, spambot invasion), we're still basically around.

From all of us here, we hope everyone has a wonderful holiday season, and we wish you all a healthy and prosperous 2024!

Ostranauts Hotfix Patch (0.13.0.5) Is Live!

Hey Folks!

Just a heads-up that we have a new build up on Steam, 0.13.0.5.

Nothing too exciting. It just removes the DeltaDNA gameplay analytics stuff, now that Unity is shutting it down. E.g. how many players started a new game, how many died, how did they die, etc.

Some folks have previously asked if there was a way to opt-out, and Europe's GDPR would eventually require that anyway. And this patch means it's 100% gone, so no more need.

There's a slight chance it'll improve performance, as it means less logging and network traffic. But this is mostly about removing a dead library.

As always, let us know if it causes any improvements/problems for you!

Also, we have an experimental build 0.13.0.6 available on the public_test opt-in beta branch, if anyone wants to give that a try. It has some changes to the way AI pilots work to make them better, among other fixes.

You can find more info on that update and how to try it for yourself here:
https://steamcommunity.com/app/1022980/discussions/1/4035852798875924016/

Blue Bottle Games Dev Stream

Dan and the team will stream the latest 0.13 update over on twitch and in our discord

Gameplay focus will be showing off features from the recently released "Rate my Build" patch!
The Dev Streams are a great place to find out about features from the latest updates and ask the team questions!

šŸ“† DATE: Friday December 15th

ā° TIME: 9pm GMT / 4pm EST / 1pm PST
(Other timezones here: https://everytimezone.com/s/bd6313fd)

šŸ“Œ PLACE:
⁠⁠#streamchat in our discord
or over on twitch