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Patch 0.3.7

Past Fate Patch 0.3.7 is now live


[h3]We thought that the early play felt little bit more empty so we wanted to dedicate this patch for fixing a lot of gameplay and immersion problems.

We have also added every weapon to have different skills that can be used by keys 1, 2 and Middle Mouse button. Also Two-Handed weapons have been now added to game.[/h3]



Game Improvements and changes summary:

  • Player statistics on level up has been changed. No longer does players get a lot of health or strength when leveling up, instead gear affects stats and attributes more than it used to.
  • Added skills for every weapon-type
  • Added Two-Handed weapons and daggers in-game. For 2H Weapons this includes 2H Axes, Polearms, Greatswords and so on.
  • While having shield on your back and equipping two-handed weapons the players shield will stay on back to give stats at same style than having sword and shield equipped.
  • More early game quest rewards added as questing felt boring for not giving out so many different variations of equipment.
  • More side quests added that give out great rewards for players
  • Player characters got slight improvement
  • Changed some of the NPC voices
  • NPC Enemies have now variety of weapons and their loot have been adjusted
  • Painting table got some new item changes
  • Health regen has been adjusted, making players to actually need to collect berries and/or buy food or potions from merchants.
  • Main Menu changes
  • Edaria having more quests
  • Bug fixes