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Past Fate: First Steps in Nendhir Devlog out now

[previewyoutube][/previewyoutube]

Open Alpha Playtest & Patch 0.5.5

For everyone not participating in the closed alpha, now is your chance to explore the savage and vast lands of Nendhir before Past Fate goes to Early Access!

What to expect in the Open Alpha


  • Explore and aid the Kingdom of Edaria with their fight against the undead and other threats lurking in the shadows.
  • Try out Blackfang Keep, our PvPvE extraction dungeon
  • Test the combat, crafting and early quests.
  • Play freely with the community!
  • Sharpen your blade and test your your skills in PvP combat!


Open Alpha started December 9th at 6PM GMT / 1PM EST and runs until 16th of December 6PM GMT / 1PM EST

Like last time, you can participate on Past Fate's Steam page that allows you to play the Open Alpha. There are no pre-requisites to play the alpha!

Also at the same time patch 0.5.5 is now live with some improvements especially to Courlun area of the game.



Game Improvements and changes summary:

World
  • Enemy and gatherable spawners have been made much more performance friendly
  • Courlun area has been remade to properly reflect the feel and dread of Blackfang Keep
  • Blackfang Keep has been improved even further
  • New quests in the Courlun area of the game
  • Changes to Vampire enemies, giving them new custom look and animations
  • New loot and item changes


Player Changes and Improvements
  • New hairstyle for female character
  • Hairstyle improvements for longer hair, the hair should no longer feel static
  • Statistical changes


Bugs fixed
  • Fixed some of the bugs that community has reported
  • Server structural changes
  • Minor bugs fixed

Early Access Update

Greetings Mercenaries!

We want to share an important update regarding the Early Access release of Past Fate.

After taking a look at the December release schedules and evaluating what will give Past Fate and our players the best possible start, we have made the decision to move the Early Access launch to January 7th, 2026.

This change ensures that Past Fate can launch with the visibility, stability, and performance it deserves. December has become an extremely crowded month, and launching just before major releases and the Steam Winter Sale would limit the attention and momentum that Early Access titles rely on. By shifting to early January, we can give Past Fate cleaner, uninterrupted release window and some extra development time for further polishing.

We know many of you were excited for the December Early Access release time, and we truly appreciate your patience and support. This short delay will allow us to deliver a smoother and stronger experience and it will set the stage for much healthier Early Access cycle. It was a hard decision, but it feels like the correct one.

Again we would like to apologize for the delay and we would like to thank you all for understanding

We’re incredibly excited for you to begin your journey in Past Fate on January 7th, 2026.

Also because of the Early Access delay we have decided to host 7 days open alpha test starting December 9th.

— The Past Fate Team

Past Fate Early Access Release Date, Open Alpha & Patch 0.5.4

[p][h3]The Past Fate Open Alpha test begins October 23rd, and we are excited to announce that Early Access launches on Steam December 9th! [/h3]

For everyone not participating in the closed alpha, now is your chance to explore the savage and vast lands of Nendhir!

What to expect in the Open Alpha


  • Explore and aid the Kingdom of Edaria with their fight against the undead and other threats lurking in the shadows.
  • Test the combat, crafting and early quests.
  • Play freely with the community!
  • Sharpen your blade and test your your skills in PvP combat!
Open Alpha starts October 23rd at 4PM GMT / 12PM EST and runs until 30th of October 4PM GMT / 12PM EST

Like last time, you can participate on Past Fate's Steam page that allows you to play the Open Alpha. There are no pre-requisites to play the alpha!

More information regarding Early Access will come out later!

Your feedback will help with shaping the world before we officially launch into Early Access. Thank you all for the support and we cannot wait to see you in game![/p]

Also as mentioned, patch 0.5.4 is now live with some improvements to the games quests, User Interface, QoL and bug fixes.
Game Improvements and changes summary:

World

  • Enemy drop chances improved
  • DLSS and FSR added
  • New reputation icons
  • Quest changes


Player Changes and Improvements

  • Faith scaling
  • Lowered heal distance, aswell as changed healing effect sound
  • UI and HUD changes
  • Changes for Knowledge Experience


Bugs fixed

  • Players spawning with their gear on spawn has been fixed
  • Quests are now saving properly
  • Server structural change

Hotfix Patch 0.5.3.2

  • Player camera has been modified greatly
  • All interactable books and lore items should now properly work without the need to adjust camera
  • New keybinds added for hiding the UI and autorun
  • Community reported areas on the world have been fixed
  • Other community submitted bugs fixed