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Patch Notes (1.0.47)

[p]Greetings, medievalists![/p][p][/p][p]The newest patch (1.0.47) is now live on all platforms on the main branch and experimental branch. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.[/p][p][/p][h2]Quality of Life improvements[/h2][p]- Javelins should not decompose as fast, now.[/p][p]- The cellar flooding intensity is lowered. Settlers should be able to drain it faster because they will "take" more water when filling a barrel.[/p][p][/p][h3]Bugs and Fixes[/h3][p]- Fixed several crash occurrences.[/p][p]- Fixed the issue where visiting chaplain/druid would sometimes have the reverse religious alignments.[/p][p]- Fixed the issue where water buckets would decompose in the rain.[/p][p]- Fixed the issue where the settler wouldn't "take" water without a well. This also prevented lowering of water level.[/p][p]- Fixed several issues related to twitch integrations.[/p][p]- Fixed some text related issues.[/p][p][/p][h3]Check the official 1.0 log if you missed important news, improvements and fixes.[/h3][p][/p][p]DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.[/p][p][/p][p]Foxy Voxel [/p][p][/p][p]Discord Reddit X/Twitter Bluesky TikTok Facebook[/p]