Experimental Branch Patch (1.0.53)
[p]Greetings, players! The newest patch (1.0.53) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know. [/p][p][/p][h3]Bugs and fixes[/h3]
- [p]Fixed several crash occurrences.[/p]
- [p]Fixed the weird issue where upon caravan return the game would freeze and settlers names would turn into Jonathan, accompanied by placeholder icons.[/p]
- [p]Fixed the issue where the construction elements would have strange visual behaviors if they were placed while holding Ctrl on the keyboard.[/p]
- [p]Fixed the issue that caused settlers to be drafted upon their caravan return.[/p]
- [p]Fixed the issue where settlers would end up stuck if they fainted during the roping animal action.[/p]
- [p]Fixed the issue that caused animals to prefer eating herbs rather than hay.[/p]
- [p]Fixed the issue where changing the building rotation keys with game keybindings wouldn’t display those new keys in the game’s UI.[/p]
- [p]Fixed minor text issues.[/p][p][/p]
- [p] Assigned Pets don't sleep with owners.[/p]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][p][/p]