Experimental Branch Patch (1.0.67)
[p]Greetings, players! The newest patch (1.0.67) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know. [/p][p][/p][h2]Quality of Life improvements[/h2]
- [p]Ambush difficulty has been overhauled. You shouldn’t be getting 50+ raiders in ambush scenarios.[/p]
- [p]Fixed several crash occurrences.[/p]
- [p]Fixed the issue where settlers would ignore deconstruction orders in some situations, despite nothing preventing them.[/p]
- [p]Fixed the issue where hovering over craftable building piles would cause error appearance in Dev Log .[/p][p][/p]
- [p] Assigned Pets don't sleep with owners.[/p]
- [p] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/p][p][/p]