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  3. Hotfix (0.8.26)

Hotfix (0.8.26)

Greetings players! The new patch (0.8.26) is now live on all of the platforms. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

[h3]Bugs and Fixes[/h3]
  • Fixed various crash instances.

  • Fixed the issue that caused the training marker to disappear when obstructed by walls.
  • Fixed the issue that caused longer settler’s names to exceed the name box in the ‘Animals tab’.
  • Fixed the issue that caused invisible slopes. This needs more testing, so let us know if it still appears in this build.
  • Fixed the issue that prevented other raiders from attacking the door, if one of them was killed in that process beforehand.
  • Fixed the issue that caused settlers to haul a random pile instead of the one that was ordered to be hauled.
  • Fixed the issue that prevented shackles and chaperone items from disappearing when hiding layers.
[h3]Quality of life improvements[/h3]
  • The transition from idle to walk and run animations for all of the animals is smoother now.
[h3]Known issues[/h3]
  • Objects still appear floating in the air. Build floors beneath them to pick them up.
  • Settlers and animals get stuck in a loop where they move resources from one shelf to another. Save/load should fix this.


DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.