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Experimental Branch Patch (0.13.2)

Greetings players! The newest patch (0.13.2) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

For those that missed the full log of the new experimental update, you can find it here.

[h3]Bugs and Fixes[/h3]
  • Fixed several crash occurrences.
  • Fixed the issue where settlers would sow crops in a location where they shouldn’t due to the “Temperature conditions do not met” factor.
  • Fixed the issue where settlers would look down or up when social interaction occurred and keep that look for a long time.
  • Fixed several visual glitches.
  • Fixed several text issues.

[h3]Quality of life improvements[/h3]
  • Settlers will wake up if the bed they are sleeping on is destroyed.
  • Health change is added to the Log window.
  • Birthday is added to the Log window.
  • Settlers and enemies will also say their final words before they die.
  • Settlers now get +3xp in speechcraft for every conversation
  • Animal turning into domestic/pet is also added to the log.
  • Enemy type is shown on the grave now.
  • Settlers with the perks “Early Bird” and “Somnolent” need to sleep even less, now.
  • The time between social interactions is prolonged.
  • The chance of triggering small talk is increased.
  • The chance of triggering very positive/very negative conversations is reduced.
  • The chance of triggering a Belief conversation is increased.
  • Conversation chance increased when settlers sit down/eat/play games
  • The friend/rival scale has been rebalanced. Friends are now +80 and rivals are -80 instead of before (+50 and -75)

[h3]Known issues:[/h3]
  • Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
  • If your settlers are experiencing weird animations with some actions, be sure to cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.


DISCLAIMERS: We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur.

Also, at the moment, the experimental and the main branch are very different. You should not play saves from the experimental branch on the main one as it can cause various bugs - please avoid doing this.

As always, use F10 and/or the experimental bug subforum for reporting experimental issues. Thank you!

Foxy Voxel