Patch Notes (0.19.24)
Greetings players! The newest patch (0.19.24) is now live on all platforms. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.
[h3]Bugs and Fixes[/h3]
[h3]Quality of Life improvements[/h3]
More stuff influences ‘Intellectual’ skill, now:
[h3]Known issues:[/h3]
Foxy Voxel
[h3]Bugs and Fixes[/h3]
- Fixed several crash occurrences.
- Fixed several issues that caused the pause button (space) to stop working.
- Fixed the issue where the ‘Esc’ button would stop working in some cases.
- Fixed the issue where a settler would choose a temporary bed for sleep instead their own, despite “owned” bed being close.
- Fixed the issue where the game's speed would reset in situations like: tutorial/event appearance, going to Overview tab, In-game menu, etc.
[h3]Quality of Life improvements[/h3]
More stuff influences ‘Intellectual’ skill, now:
- ‘Clever’ and ‘Inconspicuous’ (backstory additives) settler is ‘Eager’ (1 yellow star) for 'Intellectual’.
- Ambitious (backstory additives) settler is ‘Passionate’ (2 yellow stars) for ‘Intellectual’. Before, they were just ‘Eager’.
- Wise (perk) is ‘Eager’ (1 yellow star) for 'Intellectual’.
- Erudite (perk) is ‘Passionate’ (2 yellow stars) for ‘Intellectual’. Before, they were just ‘Eager’.
[h3]Known issues:[/h3]
- Some text keys are missing.
- Player-triggered events don't have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
Foxy Voxel