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Going Medieval News

Roadmap Reveal

Greetings medievalists!

Ahead of launch we wanted to let you in on what’s planned for Going Medieval during the Early Access period. We always receive amazing feedback & suggestions from our community, and as you can see a lot of your great ideas are implemented into this. Below you’ll be able to see our current roadmap!



We’ve always wanted to be as transparent and open with our community on our plans for the game once we venture into Early Access. This roadmap is based on our original Early Access plans for the game and the community feedback we’ve received from the multiple beta’s we’ve run.

Please do not stop giving us feedback once the game launches, we look through every piece! If you like what you see, have any thoughts on what’s coming up, let us know in the discussions :)

See you soon on June 1st where this roadmap will also be showcased within the game via the Main Menu - and if you haven’t already, don’t forget to wishlist us!

Foxy Voxel

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
We are on TikTok, too: @going.medieval
See the trailer for the game here: https://youtu.be/Wy_rW95WtmA

Post-Beta Survey

Greetings medievalists!

The beta officially ended this morning - hope you had fun while it lasted. Thank you for participating in the Going Medieval Beta Test!

We have created this survey to gain more insights into your playing experience. You are among the first to play Going Medieval, so your feedback is particularly valuable:

https://docs.google.com/forms/d/e/1FAIpQLSdQaPztdrZxqITUcSQa9gMfDk_h63mqEPix0TbCpJJM-tPvHg/viewform

If you are unsure about a question, feel free to skip it. Help us where we are into the game development and pros and cons of Going Medieval.

We appreciate your awesome support and thank you for being with us on this awesome journey!

Going Medieval will be launching into Early Access on June 1st. The launch price will be £19.99 / €22.99 / $24.99 and we'll also be launching with a 10% week-long launch discount!

See ya soon peeps!

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
We are on TikTok, too: https://www.tiktok.com/@going.medieval
See the trailer for the game here: https://youtu.be/Wy_rW95WtmA

Going Medieval Open Beta, Live NOW!

Greetings medievalists!

We’re happy to let you know that you can start playing the beta for Going Medieval RIGHT NOW! You should be able to head on over to the Steam page now and sign-up for the beta to receive access!

Keep in mind: Beta is live from now May 21st – May 24th 9:00AM BST.

Once you’ve had a good chance to dive into the game, we’d love to hear your opinions by filling in our survey here! ! We love hearing what you have to say about Going Medieval, and we want you all to know that you’re key in shaping the game throughout Early Access and beyond!

If you want to talk to the devs and other like-minded people, head over to our Discord server and post your screenshots, comments, questions there. If you encounter a bug in our game, do not hesitate to report it with the F10 command.

This is all for now! Enjoy our game!

Foxy Voxel

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
See the trailer for the game here: https://youtu.be/Wy_rW95WtmA

Release date & Beta Announcement

Greetings medievalists!

We have so much exciting Going Medieval news to share - so sit down, grab a brew and let’s get started.

[h2]Release Date[/h2]
We can confirm that Going Medieval will be launching into Early Access on June 1st! This means you have just under one month to wait until the game will be available - so start blueprinting your castle designs, sharpen your weapons and let the countdown commence.

We can also confirm the launch price will be £19.99 / €22.99 / $24.99 with a 10% discount.



[h2]Pre-launch Beta[/h2]
We promised the community we would be hosting one final beta before launch and we can now let you all know that our pre-launch beta will be happening from May 21st 9:00AM – May 24th 9:00AM BST. You can sign-up for the beta on the Steam page right now - everyone that signs up will get access to the beta during this period, yay!

To top this all off, your progress from the beta will carry across to the final Early Access version of the game on June 1st, so you will not need to wait very long before you can pick the game back up and continue building the most glorious settlement!



So much exciting news in one post, huh? If you’re interested in finding our main hub for all community chatter, head on over to the Going Medieval Discord channel now.

Thank you all so much for the support so far, we cannot wait for you all to dive in and show us your in-game achievements. It’s really not much longer now until you get to jump in and help us shape the game during Early Access 😊

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
We are on TikTok, too: https://www.tiktok.com/@going.medieval
See the trailer for the game here: https://www.youtube.com/watch?v=Wy_rW95WtmA

April Update

Greetings medievalists!

We would like to share some important things before we get to bigger announcements in May. With that being said, here is what is new in our game.

[h2]Localization Update[/h2]
We are happy to say that once Going Medieval launches in Early Access, it will support all of these languages:

English | Simplified Chinese | French | Spanish | German | Russian | Japanese | Portuguese - Brazil | Korean | Polish | Turkish


If there is a language you want to see on this list, do express your opinion on Steam - we will consider adding more languages in the future.

[h2]Achievements[/h2]
People love achievements, right? Beyond guiding players on how the game functions and its features, there is a sense of fulfillment when you see that achievement window pop up. Right now, we have 31 of those in our game. Here is how they look:


Some of them are super easy to get, some will require more skill and patience. Can you guess what some of them are? More of the achievements will come as the game develops and new features are introduced.

[h2]Some buildings received alternative versions[/h2]
Some of the buildings received additional variations. For example, if players lack in limestone bricks to build a blacksmith forge - they'll be able to create one by using clay bricks. And it will have a different texture! Everyone will have different materials at their disposal and it’s important to cater to their playstyle.


Also, our Discord community demanded fences and we’ve added that, too. They don’t do much and are easily penetrable by enemies, but with them your crops look much sweeter.

Do you have a suggestion for our medieval colony sim? Head over to our Discord Server and let us know!

[h2]Deconstruction visuals have been upgraded[/h2]
We’ve improved visuals when it comes to deconstructing buildings. Now, everything pops out and is more dynamic. Look at those bricks flying away:



And that is everything for our April update. On the other hand, the May update is coming very soon so expect some super awesome announcements in that one! Stay safe everyone!

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
See the trailer for the game here: https://www.youtube.com/watch?v=Wy_rW95WtmA