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Going Medieval News

Post-Beta Survey

Greetings medievalists!

The beta officially ended this morning - hope you had fun while it lasted. Thank you for participating in the Going Medieval Beta Test!

We have created this survey to gain more insights into your playing experience. You are among the first to play Going Medieval, so your feedback is particularly valuable:

https://docs.google.com/forms/d/e/1FAIpQLSdQaPztdrZxqITUcSQa9gMfDk_h63mqEPix0TbCpJJM-tPvHg/viewform

If you are unsure about a question, feel free to skip it. Help us where we are into the game development and pros and cons of Going Medieval.

We appreciate your awesome support and thank you for being with us on this awesome journey!

Going Medieval will be launching into Early Access on June 1st. The launch price will be £19.99 / €22.99 / $24.99 and we'll also be launching with a 10% week-long launch discount!

See ya soon peeps!

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
We are on TikTok, too: https://www.tiktok.com/@going.medieval
See the trailer for the game here: https://youtu.be/Wy_rW95WtmA

Going Medieval Open Beta, Live NOW!

Greetings medievalists!

We’re happy to let you know that you can start playing the beta for Going Medieval RIGHT NOW! You should be able to head on over to the Steam page now and sign-up for the beta to receive access!

Keep in mind: Beta is live from now May 21st – May 24th 9:00AM BST.

Once you’ve had a good chance to dive into the game, we’d love to hear your opinions by filling in our survey here! ! We love hearing what you have to say about Going Medieval, and we want you all to know that you’re key in shaping the game throughout Early Access and beyond!

If you want to talk to the devs and other like-minded people, head over to our Discord server and post your screenshots, comments, questions there. If you encounter a bug in our game, do not hesitate to report it with the F10 command.

This is all for now! Enjoy our game!

Foxy Voxel

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
See the trailer for the game here: https://youtu.be/Wy_rW95WtmA

Release date & Beta Announcement

Greetings medievalists!

We have so much exciting Going Medieval news to share - so sit down, grab a brew and let’s get started.

[h2]Release Date[/h2]
We can confirm that Going Medieval will be launching into Early Access on June 1st! This means you have just under one month to wait until the game will be available - so start blueprinting your castle designs, sharpen your weapons and let the countdown commence.

We can also confirm the launch price will be £19.99 / €22.99 / $24.99 with a 10% discount.



[h2]Pre-launch Beta[/h2]
We promised the community we would be hosting one final beta before launch and we can now let you all know that our pre-launch beta will be happening from May 21st 9:00AM – May 24th 9:00AM BST. You can sign-up for the beta on the Steam page right now - everyone that signs up will get access to the beta during this period, yay!

To top this all off, your progress from the beta will carry across to the final Early Access version of the game on June 1st, so you will not need to wait very long before you can pick the game back up and continue building the most glorious settlement!



So much exciting news in one post, huh? If you’re interested in finding our main hub for all community chatter, head on over to the Going Medieval Discord channel now.

Thank you all so much for the support so far, we cannot wait for you all to dive in and show us your in-game achievements. It’s really not much longer now until you get to jump in and help us shape the game during Early Access 😊

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
We are on TikTok, too: https://www.tiktok.com/@going.medieval
See the trailer for the game here: https://www.youtube.com/watch?v=Wy_rW95WtmA

April Update

Greetings medievalists!

We would like to share some important things before we get to bigger announcements in May. With that being said, here is what is new in our game.

[h2]Localization Update[/h2]
We are happy to say that once Going Medieval launches in Early Access, it will support all of these languages:

English | Simplified Chinese | French | Spanish | German | Russian | Japanese | Portuguese - Brazil | Korean | Polish | Turkish


If there is a language you want to see on this list, do express your opinion on Steam - we will consider adding more languages in the future.

[h2]Achievements[/h2]
People love achievements, right? Beyond guiding players on how the game functions and its features, there is a sense of fulfillment when you see that achievement window pop up. Right now, we have 31 of those in our game. Here is how they look:


Some of them are super easy to get, some will require more skill and patience. Can you guess what some of them are? More of the achievements will come as the game develops and new features are introduced.

[h2]Some buildings received alternative versions[/h2]
Some of the buildings received additional variations. For example, if players lack in limestone bricks to build a blacksmith forge - they'll be able to create one by using clay bricks. And it will have a different texture! Everyone will have different materials at their disposal and it’s important to cater to their playstyle.


Also, our Discord community demanded fences and we’ve added that, too. They don’t do much and are easily penetrable by enemies, but with them your crops look much sweeter.

Do you have a suggestion for our medieval colony sim? Head over to our Discord Server and let us know!

[h2]Deconstruction visuals have been upgraded[/h2]
We’ve improved visuals when it comes to deconstructing buildings. Now, everything pops out and is more dynamic. Look at those bricks flying away:



And that is everything for our April update. On the other hand, the May update is coming very soon so expect some super awesome announcements in that one! Stay safe everyone!

Foxy Voxel Team

Be sure to visit our Discord and become part of our community: discord.gg/goingmedieval
Follow us on Twitter: @going_medieval
See the trailer for the game here: https://www.youtube.com/watch?v=Wy_rW95WtmA

March Update

Greetings medievalists!

First off, we would like to extend a major thanks for the amazing community response we’ve received during the making of the game. With that being said - we have very exciting news for you:

[h2]We’ll be revealing the Going Medieval Early Access Release Window soon![/h2]
We're happy to let you know that we are very close to locking in a release date for Going Medieval on Steam Early Access. We cannot wait to announce the release date, and once we have finalized it we’ll be posting about it on all of our social channels, Discord, and of course, our Steam page! When do you think we’ll be releasing the game? Let us know in the comments. 😄

In the meantime, we have a few other things to share with you that we are also very excited to show off!
[h2]We are at the London Game Festival![/h2]

The full program for this year's London Games Festival has just been announced and Going Medieval will be participating in the show. Going Medieval has been chosen as one of the 40 games to be included in the show's first 'Official Selection', which represents quality, innovation, and diversity. The event is entirely online with 10 days of free talks and video programming available online.

https://games.london/

The festival runs from 19th March to 28th March and Going Medieval will be presented via a dedicated showcase site when the show starts.

[h2]Developer Gameplay Walkthrough![/h2]
To celebrate this today’s news, we’ve prepared a developer gameplay walkthrough video that will give you an introduction to the core features of Going Medieval and what our medieval colony sim is all about, this video is showcased to you by Vladimir Zivkovic, Co-Owner/Developer of Going Medieval / Foxy Voxel.
[previewyoutube][/previewyoutube]
[h2]More Bug Fixing[/h2]
Our community recently had the opportunity to play a closed beta of our game. We would like to say a big thank you to the players who participated in the Closed Beta during this period. Your feedback was tremendously helpful, and we are grateful for your continued support - we are putting all of our efforts on bug fixes from the feedback and reports you shared with us.

In the upcoming weeks, we’ll be sharing where we are with the localization, what other features we’ve implemented, as well as overall progress of the game.

In the meantime, be sure to check our Twitter for more news, gameplay videos, and feature showcases. And our Discord Server to chat with like-minded Going Medieval fans, as well as being a key place for all game updates, news, and announcements!

Until next time,

Foxy Voxel Team