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Balance changes



"Glory, in the Angel's name!"
– Meros

Facing their greatest challenge, the Blood Angels rally to face the hordes of the Warp. Raldoron and Meros have received minor buffs. Elsewhere in the galaxy, the Raven Guard also sees some buffs, and a few other cards receive some balance changes.

Neutral
● Joker Company: Reduce attack from 5 to 4.
● Life Support: Description becomes 'Remove Poison from a friendly unit. If it is a Mechanicum troop, give it Survivor 1 as well'.
● Monster of Pythos: Reduce attack from 7 to 6 and change description to 'Rally: Gain Stealth until your next turn'.

Blood Angels
● Raldoron: Ability becomes '(1) Deal 1 damage. If target dies, give +1/+1 to adjacent units'.
● Meros: Ability becomes '(2) Heal 2 and remove Poison and Stun'.

Raven Guard
● Aloni Squad: Description becomes 'Rally: Deal 1 damage. If target dies, gain Stealth'.
● Moradus Squad: Description becomes 'Unstoppable. Rally: Give Sentenced 1 to an enemy this turn and deal 1 damage to it'.
● Kaedes Nex: Description becomes 'Stealth. While in play, the enemy warlord has Sentenced 1'.
● Inescapable cell: Now increases the cost of card returned to hand by 2 for one turn.
● Deliverance: Lower cost to 3 and description becomes 'Your units gain Stealth until your next turn and heal 2. Draw a card'.
● Blindside: Lower cost to 3 and description becomes 'Give Sneak Attack to a friendly unit this turn. Draw a card'.
● Guerrilla Warfare: Now deals 2-3 damage instead of 2.

Orphans of War
● Ulrach Branthan: Ability now buffs only adjacent troops, instead of all friendly troops.
● Dreadnought Interment: No longer grants Shield.