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Maelstrom + 1.5.1 is Released!

[h3]1.5.1[/h3]

Hello and welcome to the Maelstrom update! This adds support for the Maelstrom DLC in addition to a host of new features, content and fixes to the base game. The biggest new feature is the addition of the ship cosmetic system, which allows you to equip special cosmetic items to specific slots on your boat to further customize its appearance.

Cosmetic System
- Add cosmetic slots to all boats
- Boat helms are now cosmetic items
- Boat flags are now cosmetic items
- Add cosmetic items to Shipshape Shop and loot tables

World Map
- Improve the UX of the combined local and world map
- Can zoom into local map or out to world map
- Can pan freely in local map without restrictions
- Better rendering in local map of nearby locations
- Can fast travel back to the location you’re currently in

New Encounter
- Skull Clan Summoning Circle: For those seeking additional challenge. Look for a big skull atop a rock surrounded by torches!

New Items
- Add several new types of flags to equip in boat cosmetic slots
- Add several boat helms to equip in boat cosmetic slots
- Add many other cosmetic items such as lanterns and figureheads

New Timepiece Key Item
- Allows fast forwarding to sunset or sunrise and seeing the current time
- Talk to the Lightkeepers after doing some of their quests

Misc Features/Fixes
- Toot and Goose can now be retrieved in the end-game from their camping spot
- Perf improvements to inventory screen with many items
- Ship outfit screen has better camera movement for viewing current slot
- Fix boat repairs being getting stuck if fast travel is triggered mid repair
- Items acquired from Shell Shop show proper prices at other shops
- The Manage Docked Boats screen now shows stats of the selected boat
- Fix boats sometimes showing up in the wrong section of the sell boats screen
- Fix case where Marga might not spawn after getting the Harpoon until player fast traveled
- Fire arbalest variants are now linked to the correct visuals
- Fix a case where dialog would fail to progress when rescuing some Moontiders from the Tekk Clan
- Fix a case where capturing a Tekk Clan ship could result in some broken crew members on your ship which would then cause all sorts of other issues like getting stuck on the fishing screen
- Fix another case where an already sinking sailor could be picked up and then get into a broken state
- Increased hit box for Tekk Clan Tower panels
- Weather properly returns to normal after destroying Tekk Clan Towers
- Fix case where boats could get stuck repairing when fast traveling mid repair
- Fix case where boat physics could get broken if the oar shove off sequence was interrupted
- Fix potential soft lock in Lightkeeper Recruitment arc where players could end up unable to deliver the Spectral Oil to Bello
- Fix missing string when asking Lightkeepers for directions
- Fix missing strings for Tekk Speedboat name and description
- Fix a rare case where turning in an old photo to Snapps could result in a soft lock
- Fix some cases where teleporting the player boat to safety could mistakenly put the boat inside an island

[h3]Maelstrom DLC[/h3]

New Items
- Add Maelstrom-themed cosmetic items
- Add Maelstrom-themed weapons
- Add Maelstrom-themed loot and pearls

New Sailable Boat
- Added the Wormkin Warship, a giant hollowed-out worm carcass with lateen sails

New Enemies
- Lesser Worms: small 1-shot enemies that try to collide with your ship
- Greater Worms: large monsters that circle your ship and attempt to ram it
- Wormkin Ships: powerful warships crewed by worm-infested sailors
- Wormkin Towers: cannon-equipped towers used by the Wormkin

New Biome
- The Underworld: A dangerous new area beneath the Maelstrom and home to the Wormkin. It seems to be in a constant state of change, reshaping itself daily.

New Encounters
- The Maelstrom: A large whirlpool that transports the player to and from the Underworld, found in several locations throughout the world
- Arcane Lightkeeper: A mysterious NPC who is willing to sell ancient items in exchange for valuable loot found in the Underworld
- Wormkin Nest: These glowing nest pods contain valuable items, but disturb them at your own risk
- Wormkin Fort: The Wormkin often take lost sailors captive, and hold them in cages here