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Patch v1.3.3

Hi everyone, this is a small patch to fix some things I've seen brought up on the forums / discord over the past month or so. If you've reported something and don't see a fix for it here, chances are I am aware of it but have not yet been able to track down the cause.

v1.3.3

- Fish fixes: The spawn logic for all fish and wildlife has been reworked to avoid cases where a particular fish doesn’t spawn for long periods of time by random chance
- Fish weather requirements: Certain weather requirements (mainly snow), have been fixed so that the relevant fish now properly spawn when the appropriate conditions are met. This should resolve any issues people have had with completing their fish collection.
- AI fixes: AI ships are better at aiming at certain types of targets, especially land-based things
- Crushed Ice achievement fix: The relevant achievement should now be properly triggered when the player crushes an enemy vessel with a falling ice spire.
- Map travel: Revised fast travel logic to avoid rare situations where a revealed location would not be visitable
- Map travel: Prevent traveling via shell spells in situations where fast travel is unavailable

I'm busy working on Update 2, which I'll have more details to share on in the near future! Cheers and as always thanks for playing my game! : )