v1.2.1 - Tricksurf & maintenance update
Hello everybody, this week's development doesn't introduce anything too wild but rather focuses on fixing bugs as well as refactoring some netcode to improve the development workflow for anything in the future that requires networking. Some updates to combat gamemodes are in the works, but not quite ready to share yet.
[h2]Patch notes:[/h2]
General:
The Unity window can be resized again
Fixed resolution not being set on startup (this will take effect on 2nd launch)
Improvements to the workshop ui
Tricksurf:
Increased saveloc cap to 5000, and clear if cap is reached
Parc: level 1 spawn water is now actually water
Parc: Bonus water is no longer blocked by a solid
Parc: Added lower ramp entry north trigger to other side of ramp
Parc: Added crouch boost prevention trigger
Parc: Fixed v ramp top and west ramp top triggers
Combat:
Fixed bug causing movement to get janky after dying
Removed nameplates from combat
Removed zombies on death
Added coilgun (doesn't show in buy menu)
Improved feel of recoil
Sniper doesn't 1-shot legs
Reduced damage of smg
Reduced damage of rifle
Reduced damage of pistol
Editor:
Added FSMPickup component
- Accepts any item name: knife, pistol, sniper, rifle, shotgun, coilgun, smg
[h2]Patch notes:[/h2]
General:
The Unity window can be resized again
Fixed resolution not being set on startup (this will take effect on 2nd launch)
Improvements to the workshop ui
Tricksurf:
Increased saveloc cap to 5000, and clear if cap is reached
Parc: level 1 spawn water is now actually water
Parc: Bonus water is no longer blocked by a solid
Parc: Added lower ramp entry north trigger to other side of ramp
Parc: Added crouch boost prevention trigger
Parc: Fixed v ramp top and west ramp top triggers
Combat:
Fixed bug causing movement to get janky after dying
Removed nameplates from combat
Removed zombies on death
Added coilgun (doesn't show in buy menu)
Improved feel of recoil
Sniper doesn't 1-shot legs
Reduced damage of smg
Reduced damage of rifle
Reduced damage of pistol
Editor:
Added FSMPickup component
- Accepts any item name: knife, pistol, sniper, rifle, shotgun, coilgun, smg