Update notes for January 8 (new content)
These patch notes cover the last 3 undocumented patches. We're working on various features and testing frequently.
We're looking for awesome kill clips. Share your best ones with us @ discord.gg/fragsurf to be featured in community highlight reels.
New Maps (official & community workshop)
Deathmatch
General
UI
Server
[h3]Modern Rules[/h3]
[h3]Classic Rules[/h3]
discord.gg/fragsurf for bug reports and feedback
We're looking for awesome kill clips. Share your best ones with us @ discord.gg/fragsurf to be featured in community highlight reels.
New Maps (official & community workshop)
- surf_skyworld3
- surf_greatriver_xdream
- surf_colos2
- surf_residence_elite_arena
- bhop_astro_boosters
- bhop_cannons
- bhop_arena_boosters
Deathmatch
- Added game rules (Modern, Classic) - this is defined per server
- Reduced initial stutters when firing & swapping weapons
- Added round-based FFA
- While dead and waiting for end of round, press G twice to surf as a ghost
- Fixed muzzle flash that stopped working some time ago
- Added bullet tracers
- Fixed player scores resetting when switching from spec to player
General
- Fixed clients sometimes failing to reconnect on map changes
- Fixed ping showing slightly higher than it should
- Fixed mwheelup/mwheeldown bindings not saving in the menu
UI
- Fixed in-game ui button sounds not playing
- Fixed text/pointer cursors not showing with in-game ui
- Improved the combat surf hud ui
- Improved the team menu & map voting ui
Server
- Added various server configs for game state (round limit, round duration, spawn protection, etc)
- Updated example server config with various new settings
- server.example.ini is no longer executed, you must rename it to something like server.ini
- Reduced warning spam messages in server console
- Game version shows in server window's title
- Server setup guide: https://fragsurf.com/blog/10/how-to-create-a-fragsurf-server
[h3]Modern Rules[/h3]
- Players are highlighted
- Autobhop
- 1500 air acceleration
- Nospread
- 100 tickrate
- Sniper is 1 shot kill always
[h3]Classic Rules[/h3]
- No player highlights
- No autobhop
- 150 air acceleration
- Spread
- 66 tickrate
- Sniper leg shots are not fatal
discord.gg/fragsurf for bug reports and feedback