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Bug Fix Notice: "Battle FX Variations"

[h3]To all users of "Battle FX Variations" [/h3][p]
We would like to inform you that some of the effects included in the paid DLC "Battle FX Variations" have been updated to fix certain issues and adjust their specifications.

[/p][h3]- Fixes and Adjustments[/h3]
  • [p]sb_ef_battle019_Fangs_1_cXX:
    Fixed an issue where a white line appeared at the top of the effect.[/p]
  • [p]sb_ef_battle025_Fire_all_cXX:
    The orientation of the “User” generation position has been changed to “Same Orientation as User”.[/p]
  • [p]sb_ef_battle069_Shot_fire_finish_c01:
    Fixed an issue where the size was larger compared to other color variations and the effect occurrence position differed.[/p]
  • [p]sb_ef_battle069_Shot_fire_c06, sb_ef_battle069_Shot_fire_finish_c06:
    Fixed an issue where an effect that should have been blue was appearing green.[/p]
  • [p]sb_ef_battle064_FireBall_finish_cXX:
    Fixed an issue where there was a timing discrepancy between visual effects and sound effects. [/p]
[h3]- Important Notice[/h3]
  • [p]If you have already purchased the DLC, the updated version will be applied automatically.[/p][p]However, please note that any DLC data imported into your project before the update will not be updated automatically.[/p][p]We kindly ask that you re-import the updated version manually to ensure you are using the latest data.[/p]
[p]
We sincerely apologize for the inconvenience this may have caused, and thank you for your continued support.[/p]