[Update] Ver. 1.7.0.2
Hello everyone!
We have updated to Ver. 1.7.0.2!
[hr][/hr]
[h3] --- Bug Fixes ---[/h3]
[Resources]
- Fixed a bug that prevented blend shapes from being reflected on outlines.
[Events]
- Fixed a bug in the "Obtain Battle Information" panel where obtaining monster information did not correspond to additional statuses.
- Fixed a bug in which, when moving with the "Make Player/Event Walk to Specified Coordinates" panel, in some cases those walked after the movement did not switch to the wait motion.
[Map Editor]
- Fixed a bug in which camera movement range restrictions specified in Map Settings > Basic tab > Camera Tracking Range were also being applied to cameras for conversations.
[Problems at Play]
- Fixed a bug where the HP/MP recovery effect when using items/skills on maps was not internally reflected and would revert to their original values during battles.
- Fixed a bug where HP/MP were not being consumed when using skills on maps.
Recovery/consumption of additional consumption statuses other than HP/MP on maps will be supported in the next update.
[hr][/hr]
We will continue to improve "RPG Developer Bakin".
We have updated to Ver. 1.7.0.2!
[hr][/hr]
[h3] --- Bug Fixes ---[/h3]
[Resources]
- Fixed a bug that prevented blend shapes from being reflected on outlines.
[Events]
- Fixed a bug in the "Obtain Battle Information" panel where obtaining monster information did not correspond to additional statuses.
- Fixed a bug in which, when moving with the "Make Player/Event Walk to Specified Coordinates" panel, in some cases those walked after the movement did not switch to the wait motion.
[Map Editor]
- Fixed a bug in which camera movement range restrictions specified in Map Settings > Basic tab > Camera Tracking Range were also being applied to cameras for conversations.
[Problems at Play]
- Fixed a bug where the HP/MP recovery effect when using items/skills on maps was not internally reflected and would revert to their original values during battles.
- Fixed a bug where HP/MP were not being consumed when using skills on maps.
Recovery/consumption of additional consumption statuses other than HP/MP on maps will be supported in the next update.
[hr][/hr]
We will continue to improve "RPG Developer Bakin".