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RPG Developer Bakin News

Update Ver. 1.14.2 released!

[h3]Hello everyone!
We have updated to Ver. 1.14.2![/h3]

This is a minor update for bug fixes and adjustments, but we are publishing this news because of some important points.
Please see the update log for details on the update.
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[h3]- Fixed a bug in the "Execute Common Event" panel since ver. 1.13.2.[/h3]
This may change the behavior of the "Execute Common Event" panel, which was added after ver. 1.13.2.

The behavior up to Ver. 1.14.1 was specifically as follows:

- "Wait to Complete" is also applied to "Wait until the Event is Executable".
- "Wait until the Event is Executable" is interpreted as "Start Execution from Next Frame"
- The check status of "Start Execution from Next Frame" is not affected by the execution of events.

Now these will work as described in each option.

[h3]- The default value of "CCD Radius Coefficient" was changed to "1".[/h3]
Projects that were edited after ver. 1.14.1 are left with the previous default value of "2", so please adjust accordingly.

CCD (Continuous Collision Detection) was introduced to prevent the player from passing through mesh colliders when moving at high speed.

The "CCD Radius Coefficient" acts as a multiplier for the player's collision detection. Increasing this value can help reduce instances of passing through objects. However, it may also cause side effects, such as making the player bounce off edges more easily when jumping near ledges or steps.

However, considering the effect on behavior when jumping while approaching a step, we have changed the setting this time.

(!) If you do not need this feature, you can set the value to "0" to disable CCD and revert to the same behavior as in versions prior to 1.14.

[h3]- Fixed a bug where newly generated events were incorrectly treated as hits when using the "Change Player/Event Scale" panel, starting from version 1.14.1. [/h3]
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Thank you very much for your understanding and cooperation.

We will continue to improve "RPG Developer Bakin".

3 new DLCs available! 10% off with launch discount (until Jun. 10, 10 AM PDT)

[h3]Three new DLCs are available today![/h3]
These include:
The 3D model asset pack "Floating Islands" allows you to build a fantastical floating world, while the pixel art-style 3D model resource pack "PixelScapes Winter Pack" is themed around a snow-covered village. Additionally, the "Vibrato NPC PIXEL PACK Vol.1" is a collection of high-resolution pixel art characters that reimagine the standard asset support characters.
Also, 10% off launch discount until June 10, 2025 at 10am PDT! Don't miss this opportunity!

[h3]DLC Overview for May 27, 2025 release[/h3]

RPG Developer Bakin Floating Islands

https://store.steampowered.com/app/3675970/
This 3D model asset pack allows you to build a fantastical adventure map set on floating islands in the sky. It includes a wide variety of parts such as massive floating landmasses, ladders and cave pieces connecting the islands, vibrant trees, ancient-looking stone pillars, and circularly rotating floating stones.
The pack also comes with 7 ready-to-use sample maps, making it easy to create impressive sky-themed environments right away. With creative use, you can also build natural-looking, open-world-style terrain maps. Perfect for designing expansive fantasy landscapes and enhancing in-game events, this pack is a great addition to your world-building toolkit.


RPG Developer Bakin PixelScapes Winter Pack

https://store.steampowered.com/app/3743010/
This DLC is a pixel art-style 3D model pack themed around a snow-covered fantasy village. Designed as an expansion to the already released PixelScapes Town Pack, it adds even more variety to your map creation when combined with other packs in the series.
The pack includes a range of cold-region inspired assets such as snow-covered houses and inns, frosty trees, signposts, a single ice igloo, snowmen, ice sculptures, and a polar bear. It's perfect for creating a warm and nostalgic winter-themed world.


RPG Developer Bakin Vibrato NPC PIXEL PACK Vol.1

https://store.steampowered.com/app/3743020/
This DLC is a high-resolution pixel art character set, newly illustrated by renowned pixel artist Vibrato. It is based on ten support characters included in the default assets of RPG Developer Bakin: "Child A," "Child B," "Villager A–D," "Elder A–B," and "Shopkeeper A–B."
While the standard assets use a frame size of 40×40 pixels, this set features approximately four times the resolution, allowing for more detailed and expressive depictions of each character. Two motion types are included: walk and wait. These lively town characters will add charm and vitality to your game world.

Notes: Although this product is labeled as an Early Access version, the actual content is completely identical to the full release version. There will be no change in specifications or pricing for additional characters or animations after the transition to full release. It will appear as a full release version as soon as the launch discount ends.

Enhance Your Game's Visuals! Update Ver. 1.14 Adds Support for Multiple Fonts

[h3]Hello everyone!
We have updated to Ver. 1.14! [/h3]

This update introduces a range of new features designed to significantly enhance both the quality of your game and the comfort of your development experience, starting with the highly requested support for multiple fonts in-game.

We’ve also made the editor’s text data publicly accessible, allowing users to localize the editor themselves—an important step toward broader language support.

Now, let’s take a look at the new features!
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[h2]Main Features Added and Improved in Ver. 1.14[/h2]

[h3]Significantly Enhanced Visual Expression: Multiple Font Support In-Game [/h3]
Ever wanted to use different fonts for dialogue text and UI elements, or change the tone of just part of a message? Now you can!

By choosing fonts that perfectly match each scene, your game’s visual presentation can become more compelling than you ever imagined.

You can import and use your own fonts in .ttf or .otf format. We encourage you to take full advantage of this feature!
(Please be sure to check the license terms of any fonts you use.)





[h3]Localization Mod Support [/h3]
We have released a Language Pack containing the necessary files to localize the Bakin editor.
By translating the provided files and placing them in a designated folder, users can localize the tool itself into their preferred language.
(Please note that the distribution of localization files is subject to the RPG Developer Bakin End User License Agreement (EULA).)

[h3]Even Greater Possibilities with C#: Bind Multiple C# Scripts to a Single Event[/h3]
It is now possible to bind multiple C# scripts to a single event, making it easier to build more complex processes and improve script reusability.
Additionally, the method selection dialog used during binding has been redesigned for better usability.

Movement speeds for players and events can now be finely adjusted as a percentage relative to a base speed, enabling more precise and flexible scene direction.
We have also improved the responsiveness of the debug window during test play, resulting in a smoother development experience overall.

In addition to these, Version 1.14 includes numerous other feature additions and improvements.

For details on other update contents, please check the online manual or go to "Update Log" in the "Info & Tips" section of Bakin's Top Menu.

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[h2]Official Website Background Artwork Call for Submissions[/h2]



"RPG Developer Bakin" is planning to renew its official website in the near future. In connection with this, we are calling for images of works created by Bakin to decorate the background of the new site’s homepage!
We invite you to help brighten the official website with the diverse and wonderful images of the works you have created using Bakin!

The submitted artwork images will not only be used as the background for the homepage but may also be featured on the renewed official website as part of the "User Artwork Showcase."
Please be sure to review the following details and guidelines before submitting. We look forward to receiving your wonderful creations!

[h3]Submission Overview[/h3]
Name: Bakin Official Website Background Artwork Call for Submissions
Submission Period: April 23, 2025 - May 7, 2025
How to Apply: Please check the details on the submission page before applying.
Submission Page: https://rpgbakin.com/bg_submissions

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[h2]10% off RPG Developer Bakin & DLCs in SmileBoom Golden Week Sale![/h2]



Today, we are offering a 10% discount on "RPG Developer Bakin".
Additionally, DLCs containing various resources will be discounted by 10%, and the SmileBoom Golden Week Sale 2025 discount will be applied to bundle editions including the products on sale, making them even more affordable. Don't miss out on this opportunity!
For more information, click here.

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We hope this update will contribute to your wonderful game creation!
Please take advantage of the new features and create “your world” into a game!

We will continue to improve “RPG Developer Bakin” so that our users can enjoy creating games with Bakin even more.

Thank you for your continued support.

4 new DLCs available! 10% off with launch discount (until May 7, 10 AM PDT)

[h3]Four new DLCs are available today! [/h3]
These include:
1) Vibrato HERO PIXEL PACK Vol.1: A high-resolution pixel art character asset collection based on four standard characters from Bakin, newly illustrated by pixel artist Vibrato.
2) Mokemo Factory MONSTER PIXEL PACK Vol.3: A pixel art monster asset collection featuring battle-ready creatures such as parasitic organisms, bizarre machines, cursed spirits, and sentient plush toys.
3) Primitive Village: A 3D asset pack representing a fantastical tribal settlement built on water.
4) PixelScape Desert Pack: A pixel art-style 3D model resource pack themed around a desert city.
Also, 10% off launch discount until May 7, 2025 at 10am PDT! Don't miss this opportunity!

RPG Developer Bakin Vibrato HERO PIXEL PACK Vol.1

https://store.steampowered.com/app/3611660/

This DLC is a collection of high-resolution pixel art character assets, newly created by pixel artist Vibrato, based on the four characters included in RPG Developer Bakin's standard assets: "Hero A", "Hero B", "Black Mage", and "White Mage".
Compared to the 40 x 40 pixels per frame of the standard assets, this collection is produced at about four times the resolution (96 x 96 pixels). The details and personalities of each character are expressed more finely and attractively.
It also includes 14 exclusive actions and poses that match the characteristics of each character. This enables dynamic movement and rich emotional expression, and greatly expands the range of in-game production.


Mokemo Factory MONSTER PIXEL PACK Vol.3

https://store.steampowered.com/app/3611690/

The highly anticipated third installment of the pixel art monster sprite collection by pixel artist Mokemo. This pack includes 20 unique monsters, such as parasitic creatures, bizarre machines, spirits trapped by curses, and stuffed animals with a will of their own. Whether as formidable foes standing in the player's way or as trusty allies, incorporate these charming monsters into your work and breathe new life into your creations.

RPG Developer Bakin Primitive Village

https://store.steampowered.com/app/3545830/

This DLC is a 3D asset pack that represents a mystical tribal settlement built on water. It includes numerous items that combine natural materials with tribal motifs, such as circular huts with thatched roofs, wooden pillars, ritual decorations made of skulls and bones, arches made of the bones of giant creatures, boats used for fishing and water transportation, and magical lighting effects. With its blend of simplicity and mysticism, this pack supports the creation of various scenes, including tribal villages, the ruins of forgotten civilizations, and mythical worlds.

RPG Developer Bakin PixelScape Desert Pack

https://store.steampowered.com/app/3611680/

This DLC is a pixel art-style 3D model resource pack themed around a desert town. Featuring warm, carefully crafted low-poly models that harmonize with the pixel art world, it includes traditional buildings made of stone and sun-dried bricks, markets, luxurious mansions with domes and minarets, temples, ruins, and monuments that evoke a sense of history and faith. Additionally, it offers various interior decorations and plants that can be used for indoor scenes. With a wide range of assets, you can freely recreate the landscape of a desert town.

[h3]New DLC launch discount! New Bundle “RPG Developer Bakin Icon & UI Pack+” Now Available[/h3]
To celebrate the launch of the new DLC, we are offering a launch discount: 10% off until 10am PDT on Wednesday, May 7th.
In addition, we are excited to announce the release of a new value bundle, “RPG Developer Bakin Icon & UI Pack+,” available starting today. This bundle combines “RPG Developer Bakin” with six popular DLCs that are especially useful for building graphical user interfaces and enhancing visual effects.
Designed with beginners in mind, this all-in-one set provides a convenient and cost-effective way to get started with “RPG Developer Bakin.”
For those planning to begin using “RPG Developer Bakin,” this is the perfect opportunity to dive in.

-- DLC Launch Discount Overview --
Period: Wed, Apr. 23, 2025 – Wed, May. 7, 2025, at 10:00 am (PDT)
Discount Rate: 10% off
Eligible DLCs:


-- "RPG Developer Bakin Icon & UI Pack+Bundle" Overview --
[Contents] RPG Developer Bakin, 6 types of paid DLC (Modern Item Icons, Glowing Icon Pack, Layout Data Sci-Fi, Layout Data Classy, Layout Data Comic, Glowing Crystal Pack)

https://store.steampowered.com/bundle/53015/

Official Website Background Artwork Call for Submissions



"RPG Developer Bakin" is planning to renew its official website in the near future. In connection with this, we are calling for images of works created by Bakin to decorate the background of the new site’s homepage!
We invite you to help brighten the official website with the diverse and wonderful images of the works you have created using Bakin!

The submitted artwork images will not only be used as the background for the homepage but may also be featured on the renewed official website as part of the "User Artwork Showcase."
Please be sure to review the following details and guidelines before submitting. We look forward to receiving your wonderful creations!

[h3]Submission Overview[/h3]
Name: RPG Developer Bakin Official Website Background Artwork Call for Submissions
Submission Period: April 23, 2025 - May 7, 2025
How to Submit: Please check the details on the submission page before applying.
Submission Page: https://rpgbakin.com/bg_submissions
Submission Image Requirements:
  • About Image Contents
  • Must be a screenshot of a work created using Bakin.
  • The work itself can be completed or incomplete, public or private.
  • Do not include textual information such as logos or taglines. However, text included in the user interface is acceptable.
  • Images of scenery, battle scenes, event scenes with characters, etc. that show the type of game being created are preferred. We look forward to receiving a wide variety of artwork that will appeal to the fact that different genres of games can be produced.
  • No infringement of third party rights (copyrights, trademarks, portrait rights, etc.). Please note that the use of various assets within Bakin and Bakin's DLC is permitted.
  • The content must not offend public order and morals.

For more details, please refer to the submission page.