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Yellow Magic Cards - Part 2


Greetings Magicians,

This week we're going over the rest of the Yellow Magic Cards available in Dandy Ace. These skills tend to be more utility focused providing Ace with personal shields, barriers, and a wide variety of crowd control options. Although damage isn’t a primary focus for these skills, they can still pack a punch! If you would like to read about the role Magic Cards play and the Yellow Magic Cards covered previously you can check out Part 1 HERE as well as our Introduction to Magic Cards.

[h2]Decoy Ace[/h2]
                      

Two Aces are better than one! Decoy Ace is a tricky Yellow Magic Card that allows Ace to conjure a decoy that confuses enemies. Enemies will attack the decoy and once destroyed it will explode. All nearby enemies will take damage and gain the Fear condition for a short period of time. Feared enemies will stop attacking and run away from Ace. Decoy Ace adds Death Fear to any card it is used to upgrade. Death Fear applies on hit with the upgraded skill and will cause the enemy to spread Fear to nearby enemies on death.



[h2]Magician Overdrive[/h2]
                      
Magician Overdrive is a powerful invulnerability based Yellow Magic Card. On activation Ace will come to a stop, releasing a burst of magic around him dealing a small amount of damage to enemies and making himself Invulnerable for a short period of time. After the initial explosion Ace will gain the bonus of Overdrive doubling Ace's damage while also causing him to take double damage for a brief period. Upgrading a card with Magician Overdrive will add Overdrive to that card.



[h2]Scintillating Chains[/h2]
                      
Scintillating Chains are a ranged Yellow Magic Card. Ace throws out mystical chains that will teleport Ace to the projectile's location on skill reactivation. Upon teleporting Ace will cause an explosion dealing damage and applying Bind to all nearby enemies. Binded enemies are unable to move but can still attack. Upgrading a card with Scintillating Chains adds Death Bind. Enemies affected by Death Bind will spread Bind to all nearby enemies on death.



[h2]Guardian Fairies[/h2]
                      
Guardian Fairies are a shield oriented Yellow Magic Card. When activated Ace will summon three fairies to protect him. The Bullet Ward bonus makes the fairies destroy any enemy projectiles they come in contact with. Any enemies that collide with the fairies will take damage and also gain the Weakness condition. Weakness makes enemies to deal 30% less damage to Ace for a short period of time. Upgrading a card with Guardian Fairies will cause its attacks to apply Weakness to enemies on hit.



[h2]Event Horizon[/h2]
                      
Event Horizon is a ranged AOE Yellow Magic Card. When activated Ace will fire a projectile that spawns a wormhole. Any enemies caught within it take damage and gain the Slow condition for a short period of time. Slow causes enemy attack and movement speeds to be reduced by 50%.

Upgrading a card with Event Horizon adds Death Slow to the card. The upgraded skill applies Death Slow on hit and will cause affected enemies to spread Slow to nearby enemies on death.



[h2]Cosmic Vortex[/h2]
                      
Cosmic Vortex is an AOE based Yellow Magic Card. When used, Ace will conjure a big cosmic vortex around him. While it remains active Ace is unable to move. All enemies caught within the vortex will take damage for as long as they remain within it. Upgrading a card with Cosmic Vortex adds Mini Vortex to the skill. On activation a smaller Cosmic Vortex will spawn around Ace but without restricting his movement.



[h2]Vanish[/h2]
                      
Vanish is a Yellow Magic Card that allows Ace to go invisible for a short period of time. When reactivated Ace will strike from the shadows dealing a significant amount of damage to the enemy he hits. Upgrading a card with Vanish will add Invisibility to the skill. On skill activation, Ace will become invisible for a short period of time. Using any skill will cause Ace to come out of invisibility.



[h2]Ace Hook[/h2]
                      
Ace Hook is a ranged Yellow Magic Card. When used Ace will fire a hook projectile, if it collides with an enemy it will Stun and Pull them towards Ace. When used to upgrade any other card, Ace Hook adds Death Stun to the upgraded skill. When an enemy affected by Death Stun dies, all nearby enemies are stunned briefly.



[h2]Consume Power[/h2]
                      
Consume Power is an AOE based Yellow Magic Card. When activated, Ace will release a powerful burst around him dealing damage to nearby enemies. The skill also has an added bonus called Consume Power. This makes the skill deal extra damage for every buff Ace has and removes from himself.

Upgrading a card with Consume Power adds Power from Within. When Ace has any buff active, the upgraded skill will deal more damage.



[h2]Binding Chains[/h2]
                      
Binding Chains is a ranged Yellow Magic Card. Ace will send out magical chains that will Bind and damage any enemies hit. Bind stops enemies from moving for a short period of time. The upgrade effect will vary depending on the color of the card it is combined with. Combining Binding Chains with a Yellow or Blue Magic Card adds Bind to the skill. Pink Magic Cards gain Delusional Freedom which causes Binded enemies to take more damage from the upgraded skill.



Check out the free Dandy Ace demo and try many of these cards out yourself available on the Steam Page prior to Dandy Ace’s Steam Launch on March 25th! The support we’ve been receiving from the community recently has been amazing to see and we can’t wait to get you all playing very soon. We have lots of exciting events and news coming up starting next week so be sure to follow us on all of our social media channels to stay informed and consider adding Dandy Ace to your Steam Wishlist if you haven’t already, it helps us a lot!


[h3]Follow Dandy Ace on all of our Social Media:[/h3]
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Yellow Magic Cards - Part 1


Greetings Magicians,

Today we’ll be starting to cover the final Magic Card type you’ll encounter in Dandy Ace, Yellow Magic Cards. You can read more about how Magic Cards are utilized as skills in our Introduction to Magic Cards. Unlike the mobility focused Blue Magic Cards and the damage oriented Pink Magic Cards, Yellow Magic Cards offer up more utility based skill options to Ace. Yellow Magic Cards have the widest variety of mechanics associated with them and can range from giant barriers & personal shields to slow fields and stuns.

[h2]Dazzling Display[/h2]
                      
Dazzling Display is a short to mid-ranged Yellow Magic Card. When activated Ace will cast a bright cone of dazzling light in the direction he is facing. Any enemies caught within the light will be stunned for a short period of time.

The upgrade effect for Dazzling Display varies depending on the color of the card it upgrades. For Yellow and Blue Magic Cards, Dazzling Display adds Stun when damaging an enemy to the upgraded skill. When upgrading a Pink Magic Card, it will add Prey Seeker instead. Prey Seeker causes stunned enemies to take more damage from the affected skill.



[h2]Magical Barrier[/h2]
                      
Magical Barrier is a shield based Yellow Magic Card. Ace creates a big moving barrier that destroys enemy projectiles on contact thanks to the Bullet Ward effect. Enemies in its path will be pushed back and also have the Weakness condition applied. Weakness causes enemies to deal 30% less damage to Ace for a short period of time.

The upgrade effect for Magical Barrier is Death Weakness. The upgraded skill applies Death Weakness to enemies on hit. Affected enemies will spread Weakness to other nearby enemies on death.



[h2]Time Dissonance[/h2]
                      
Time Dissonance is an AOE based Yellow Magic Card. On activation Ace will create a magical Slow Field that damages and slows enemies in it. The Slow Field also has the added benefit of slowing enemy projectiles that pass through it. Upgrading a card with Time Dissonance will add Slow to Yellow and Blue Magic Cards while Pink cards get Relentless Pursuit. Any enemies hit by the upgraded Pink Magic Card will take additional damage if they are affected by Slow thanks to Relentless Pursuit.



[h2]Aegis Cloak[/h2]
                     
Aegis Cloak is a very powerful shield based Yellow Card. On activation Ace creates a shield around himself and the next hit that would damage Ace will be absorbed. The shield explodes when destroyed, dealing damage to nearby enemies. As an upgrade, Aegis Cloak adds Invulnerability making Ace immune to all damage for a short period of time when the upgraded skill is activated. This effect has an internal cooldown.



[h2]Packet Trick[/h2]
                     
Packet Trick is a ranged AOE Yellow Magic Card that is often used as a trap. Ace drops a group of explosive cards on the ground. The cards explode and deal damage to enemies on contact. This skill combos well when combined with crowd control based cards such as those that add Stun or the Charm condition. The upgrade effect of Packet Trick is Death Bomb. Enemies damaged by the upgraded skill will explode and deal damage to all nearby enemies.



[h2]Passion Comet[/h2]
                      
Passion Comet is a ranged Yellow Magic Card. On activation Ace shoots a comet that explodes once it reaches its max range or collides with an enemy. Any enemies caught in the blast will take damage and also gain the Charm condition. While affected by Charm, enemies will slowly move towards Ace and can't attack for a short period of time. Upgrading any card with Passion Comet adds Death Charm. Any enemies hit by the upgraded skill will spread Charm to nearby enemies on death.



[h2]Starburst[/h2]
                      
Starburst is an AOE based Yellow Magic Card. On activation, Ace will release a burst of magic and push back all enemies around him while also dealing damage to any enemies hit. The upgrade effect of Starburst adds Push. The upgraded skill will push enemies back enemies on successful hit.


You can experiment with some of these and other Magic Cards in our free demo available on the Store Page prior to Dandy Ace Steam Launch on March 25th! We’ll be covering the rest of the Yellow Magic Cards in one of our next blog posts so be sure to add Dandy Ace to your Wishlist and follow us on all of our social media to stay up to date on all announcements and news.



[h3]Follow Dandy Ace on all of our Social Media:[/h3]
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Welcome to the Guest Lounge: Bunny Bomber, Lady Hook, & the Torch Maids



Just beyond Axolangelo’s Atelier lies Lele’s exclusive Guest Lounge where Ace will encounter Candlestick Bombardiers along with Bunny Bombers, Lady Hook, and the Torch Maids. You’ll get your first chance to enter the Guest Lounge after successfully reaching and defeating Dandy Ace’s first boss, Axolangelo. This decorated lounge for all of Lele’s Palace Guests features beautiful vases, potted plants, Homing Turrets, and a Goo Bomb that can really slow things down.

[h2]Goo Bomb[/h2]


The Goo Bomb will cause problems for Ace if he isn’t quick on his feet but can also serve as another tool in his bag of tricks if utilized correctly. Upon walking over the Goo Bomb it will activate and explode after a short delay. If Ace or any enemies are caught within the radius they will take damage and have the Slow condition applied reducing the affected target’s movement speed for a short period of time.



[h2]Bunny Bomber[/h2]
                       

The Bunny Bomber does not take kindly to uninvited guests and carries around a large bomb to chase down any intruders. Once spotted, the Bunny Bomber will begin a Slow Chase towards Ace heading directly at him. After a few seconds or once within range this will turn into a Fast Chase allowing the Bunny Bomber to get close to Ace and activate Stolen Bomb-Head. The large bomb is immediately dropped causing it to explode and deal damage to Ace. This chaotic bunny will have to retreat to safety and find another bomb before returning to attack again.



[h2]Lady Hook[/h2]
                       

Lele’s guests may have dressed up but they aren’t afraid to get in a fight. Lady Hook and her trusty Golden Hook will put an end to Ace’s shenanigans if he gets too close. This melee attack deals a lot of damage directly in front of Lady Hook. Hiding behind the potted plants and decor won’t save you for long. If Ace remains at range for an extended period of time Lady Hook will need to utilize her hook pull to damage and bring Ace in closer.



[h2]Torch Maid[/h2]
                       
Torch Maids do a great job of keeping the Guest Lounge clean and tidy. This upgraded version of the Broom Maid utilizes a spear and poses a much bigger threat to Ace. Blink n’ Spear allows the Torch Maid to surprise Ace by blinking behind him and following up with a single spear attack. If within melee range the Torch Maid will perform a 3-part Mega Combo thrusting the spear in Ace’s direction twice before surrounding herself with blue flames and damaging anything within its radius.



Fight your way through the Guest Lounge when Dandy Ace launches on Steam on March 25th. Players can also try out the free demo available on our Steam Store Page until then if they’d like to try their hand at reaching Axolangelo’s Atelier. If you haven’t already, please consider adding Dandy Ace to your wishlist and follow our social media channels below as we’ll have plenty of exciting events and news to share with you all over the next couple of weeks leading up to launch!


[h3]Follow Dandy Ace on all of our Social Media:[/h3]
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Dandy Ace Launches March 25th on Steam!

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Greetings magicians,

It's time to get your magic cards ready because we have some very exciting news to share with you all today. Dandy Ace will be launching on Steam on March 25th, 2021!



For those unfamiliar, Dandy Ace is an over the top fast-paced roguelike experience that follows a fabulous magician seeking to combine and use his magical cards while fighting and looting his way to defeat the Green-Eyed Illusionist, Lele, who has imprisoned him inside the Cursed Mirror.

Dandy Ace has been a labor of love from the start for the Mad Mimic team and we’re thrilled to be finally showing off every trick Ace has up his sleeve this March.

We could not have gotten to this point without the help of you all, our community. Thank you to everyone that participated in our Beta events, played the demo, and added Dandy Ace to your Steam Wishlist. Your constructive feedback and positive responses to the game helped us shape Dandy Ace into what it is today. It has been a blast watching the content many of you have created so far, especially in Dandy Ace’s Twitch Mode, and we can’t wait to see you all play on March 25th!

As we look into the future, we will be sharing our plans for DLCs and other potential content following the launch. Dandy Ace will be launching first on Steam, but will also be headed to PlayStation, Xbox, and Nintendo Switch later this year. Interested players can wishlist the game and try the free demo available on Steam prior to March 25th.

[h3]Follow Dandy Ace on all of our Social Media:[/h3]
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Pink Magic Cards: Damage - Part 2



Greetings Magicians,

Today we’ll be going over the rest of the Pink Magic Cards available to players in Dandy Ace! Pink Magic Cards are more damage oriented and are split into two primary categories of Melee & Ranged skills. You can read up on all of the pink cards previously covered in last week’s blog post HERE. To those new to Dandy Ace, Magic Cards act as the skills players collect and use as they take on the different enemies and bosses encountered within the Cursed Mirror. Players are able to create countless combinations of skills and play styles by combining the different cards they come across on each run. You can read more about the role the cards play in our Introduction to Magic Cards.

[h2]Sugar Dandy[/h2]
                       


Sugar Dandy is a long ranged Pink Magic Card. On use Ace will shoot a powerful arrow that gets stronger the longer Ace holds it down prior to firing. The arrow travels in a straight line, dealing damage to and piercing enemies until it reaches its max range. Any enemies hit will also gain the Charm condition. Charm causes enemies to walk slowly towards Ace for a short period of time while also being locked out of attacking.

The upgrade effect of Sugar Dandy varies depending on the type of card it is combined with. When used to upgrade Yellow and Blue Magic Cards, the skills will apply Charm to enemies on hit. If used to upgrade a Pink Magic Card, the card gains Broken Hearts. Any enemies affected by Charm will take increased damage from the skill.



[h2]Dio, The Bat[/h2]
                       


Dio, The Bat is an infamous vampire bat. This Pink Magic Card is a ranged skill allowing Ace to send Dio, The Bat out at enemies and apply a Bleed condition on hit. Dio, The Bat will travel in a straight line very quickly and return right back to Ace on skill reactivation. Enemies can be hit both ways and the Bleed condition will also apply on each hit. Bleed will cause enemies to take damage over a short period of time.

As an upgrade Dio, The Bat continues to bleed enemy health down. Upgrading a card with Dio, The Bat will add Death Bleed to the skill on hit. When an affected enemy dies, they will spread Bleed to all nearby enemies causing them to take damage over a short period of time.



[h2]Toxic Spray[/h2]
                       


Toxic Spray is a mid-ranged Pink Magic Card capable of hitting multiple enemies. On activation Ace creates a poisonous cloud dealing damage to enemies within it and also applying a Poison condition to them. Poison causes enemies to take damage over a short period of time and stacks with other similar conditions. The upgrade effect adds Poison on enemy hit to whichever card Toxic Spray is combined with.



[h2]Blossom Blast[/h2]
                      
Blossom Blast is a powerful AOE based Pink Magic Card that can be cast at range. Ace casts the skill on an area, exploding after a brief delay. Any enemies caught within the radius will take significant damage. Blossom Blast will add Blooming Burst to a skill if used as an upgrade. Blooming Burst deals additional explosive burst damage after a short delay after hitting an enemy.



[h2]Crushing Hand[/h2]
                      
Crushing Hand is a melee Pink Magic Card with a powerful upgrade effect. On activation Ace will drop a giant fist down directly in front of him, crushing and damaging anything beneath it. Crushing Hand also benefits from an added bonus called Calculated Risks. While Ace is under 50% HP, Calculated Risks will cause Crushing Hand to deal more damage.

Upgrading a card with Crushing Hand adds Life Siphon. When damaging an enemy with the upgraded skill Ace will receive some health back. This effect does have an internal cooldown so Ace won't be able to constantly heal but can come in handy when you find yourself out of tea and cupcakes!



[h2]Trump Card[/h2]
                      
Trump Card is a ranged explosive Pink Magic Card. On use Ace will throw a magical card that travels in a straight line. When the skill is activated again the card will explode dealing damage to all enemies near it. When used as an upgrade Trump Card adds Illusion of Life to the upgraded skill. Illusion of Life causes enemies with more than 50% remaining HP to take additional damage from the skill.



[h2]Poison Roses[/h2]
                      
Poison Roses is a ranged Pink Magic Card. On use Ace will throw out 3 poisonous roses at once. Each rose can deal damage and apply the Poison condition to enemies on hit. If played at the appropriate range, the roses can intersect and deal the full damage of all 3. This skill is charge based so Ace will be able to use the skill multiple times before having to wait for each charge to individually come back off cooldown.

Poison Roses adds Death Poison to any card it upgrades. When an enemy affected by Death Poison is killed, they will spread Poison to all nearby enemies. Poison causes enemies to take damage over a short period of time.



[h2]Flurry of Blows[/h2]
                      
Flurry of Blows is a melee based Pink Magic Card. When used Ace will strike in front of him with a flurry of blows. Ace is unable to move for a short period while the skill is active. All enemies caught within the attack will take damage. Flurry of Blows adds Accumulated Pain to any card it upgrades. With Accumulated Pain the upgraded skill will deal additional damage to any enemies affected by Bleeding, Burning, or Poison conditions.



[h2]Spark Tornado[/h2]
                      
Spark Tornado is a close ranged AOE Pink Magic Card. On activation Ace conjures a tornado around him. For each enemy hit by the tornado, Spark Tornado will deal additional damage thanks to its added bonus Rampage Surge. When upgrading a card with Spark Tornado, the skill will earn Fast Cast. Fast Cast allows the upgraded skill to be cast faster than normal.



[h2]Hack N’ Slash[/h2]
                      
Hack N' Slash is a melee based Pink Magic Card. On activation Ace will quickly strike in front of him dealing damage to all enemies caught in the slash. This skill has a short range but a very short cooldown of .1 seconds allowing it to be used over and over.



Hack N’ Slash works very well when upgraded with cards that can utilize its fast attacks or increase its potential range, such as with the size increase provided by Hungry Chomper.
As an upgrade, Hack N' Slash adds Perfect Execution to a card. Perfect Execution causes enemies below 50% HP to take extra damage from that skill.



If you’d like to try out some of these cards yourself, the free demo can be downloaded and played on the Dandy Ace Steam Store Page.

The team has been hard at work putting the finishing touches on the game following the great feedback we’ve gathered from you all during our Creators’ Preview Event and will have more info to share with you all on our official launch date in the coming weeks! If you have not already, please consider adding Dandy Ace to your Steam Wishlist, it helps us out a lot!


[h3]Follow Dandy Ace on all of our Social Media:[/h3]
Facebook: https://www.facebook.com/mad.mimic/ Twitter: https://twitter.com/DandyAceGame Discord: https://discord.gg/EDby5gp Instagram: https://www.instagram.com/madmimic