Changelog for the 2v2 beta
Features
2v2 enabled (also temporarily disabled 1v1 mode to have as many players test 2v2 as possible)
Removed power and health from unit token holograms to avoid confusion when playing units with effects that give them stats
Slayer renamed to Monster Slayer and got new tag
Hovering over your avatar now displays maximum value of health
You can now reconnect to the game if you disconnect or close it (If the game freezes, closing it and opening again will bring you back to a match)
Disabled end turn button for 3 seconds after you select the attribute
Enabled some of the social features (adding friends, inviting friends to play with)
Added a notification if you hide your attribute selection and then attempt to do anything telling you that you have to select your attribute first
If a player becomes inactive it’s turn timer changes to 20 seconds instead of full turn time
Info about special rules that apply to 2v2
Only player that scores a killing blow on the enemy avatar draws extra card (enemy core still loses 5 life normally)
Acid deals damage at the end of turn of a player that has turn last in the team
Players that are in team have turn one after other (If players A and B are in the team1 and players C and D are in team2, turn order is ACDB - ACDB….)
Regenerate activates at the end of turn of a player that has turn last in the team
Using ALT shows hand and attributes of your ally and of another enemy
When an effect places a curse in the enemy hand it always chooses one that has lower number of curses in hand, if both players have same number it is decided at random
If a player wants to surrender a game, it must send surrender request to a teammate, and game is surrendered only of both accept
Bug fixes
Fixed a bug where energy indicator was highlighted all the time if you selected
energy during attribute selection
Fixed some visual bugs on the avatar capes
Fixed a bug where “Clear” button in deck builder didn’t become disabled when you had no cards in deck
Fixed a bug where you could click on find match as soon as you clicked on cancel that caused some problems with new match
Fixed a bug where reap did not work if you forced enemy unit to attack your (for example with Challenge!) unit and kill itself on it.
Fixed a bug with Khalai Stinger copies made with primordial shaping that didn’t deal extra damage to avatars
Fixed a bug where Rewind time activated and reversed damage dealt to you during your own turn
Fixed a bug where vulnerability effect did not display correctly on the core
Added character limit in search box in deck builder and collection
Fixed a bug where cards in deck list were different sizes
Fixed a bug with missing tooltip for Quickstrike mod
Fixed a bug where footer moved up when you reached a last page in deck builder or card collection
Fixed a bug where Deny did not return a card to the enemy hand
Fixed visual bug with social and settings buttons
Fixed “blind spots” in action history that made it flicker when you hovered over multiple icons
Fixed a bug where you were able to use strange characters for deck name that causes some other problems
Fixed a bug where highlight stayed behind avatar during attack animation
Fixed a bug where exhausted units weren’t lined up with other units
Fixed a bug where unintended visual effect appeared on cores at the start of match
Fixed a bug where cost of card didn’t change color if the cost was altered
Fixed a bug where delay for hovering over legendary cards in hand wasn’t the same as hover over non-legendary cards
Incoming features
Set your own user name
Team chat for 2v2 and chat with friends
Custom game lobby
Card, account and Avatar progression
New avatars
Card and avatar balance changes
User experience improvements
2v2 enabled (also temporarily disabled 1v1 mode to have as many players test 2v2 as possible)
Removed power and health from unit token holograms to avoid confusion when playing units with effects that give them stats
Slayer renamed to Monster Slayer and got new tag
Hovering over your avatar now displays maximum value of health
You can now reconnect to the game if you disconnect or close it (If the game freezes, closing it and opening again will bring you back to a match)
Disabled end turn button for 3 seconds after you select the attribute
Enabled some of the social features (adding friends, inviting friends to play with)
Added a notification if you hide your attribute selection and then attempt to do anything telling you that you have to select your attribute first
If a player becomes inactive it’s turn timer changes to 20 seconds instead of full turn time
Info about special rules that apply to 2v2
Only player that scores a killing blow on the enemy avatar draws extra card (enemy core still loses 5 life normally)
Acid deals damage at the end of turn of a player that has turn last in the team
Players that are in team have turn one after other (If players A and B are in the team1 and players C and D are in team2, turn order is ACDB - ACDB….)
Regenerate activates at the end of turn of a player that has turn last in the team
Using ALT shows hand and attributes of your ally and of another enemy
When an effect places a curse in the enemy hand it always chooses one that has lower number of curses in hand, if both players have same number it is decided at random
If a player wants to surrender a game, it must send surrender request to a teammate, and game is surrendered only of both accept
Bug fixes
Fixed a bug where energy indicator was highlighted all the time if you selected
energy during attribute selection
Fixed some visual bugs on the avatar capes
Fixed a bug where “Clear” button in deck builder didn’t become disabled when you had no cards in deck
Fixed a bug where you could click on find match as soon as you clicked on cancel that caused some problems with new match
Fixed a bug where reap did not work if you forced enemy unit to attack your (for example with Challenge!) unit and kill itself on it.
Fixed a bug with Khalai Stinger copies made with primordial shaping that didn’t deal extra damage to avatars
Fixed a bug where Rewind time activated and reversed damage dealt to you during your own turn
Fixed a bug where vulnerability effect did not display correctly on the core
Added character limit in search box in deck builder and collection
Fixed a bug where cards in deck list were different sizes
Fixed a bug with missing tooltip for Quickstrike mod
Fixed a bug where footer moved up when you reached a last page in deck builder or card collection
Fixed a bug where Deny did not return a card to the enemy hand
Fixed visual bug with social and settings buttons
Fixed “blind spots” in action history that made it flicker when you hovered over multiple icons
Fixed a bug where you were able to use strange characters for deck name that causes some other problems
Fixed a bug where highlight stayed behind avatar during attack animation
Fixed a bug where exhausted units weren’t lined up with other units
Fixed a bug where unintended visual effect appeared on cores at the start of match
Fixed a bug where cost of card didn’t change color if the cost was altered
Fixed a bug where delay for hovering over legendary cards in hand wasn’t the same as hover over non-legendary cards
Incoming features
Set your own user name
Team chat for 2v2 and chat with friends
Custom game lobby
Card, account and Avatar progression
New avatars
Card and avatar balance changes
User experience improvements